tatsurd-cacocaco Posted June 23, 2009 I did two pacifist demos. Esp, map 4 is hard. Map 3 UV-Pacifist in 0:36 Map 4 UV-Pacifist in 0:342cpa_tatsurd.zip 0 Share this post Link to post
dew Posted June 23, 2009 map16 UV-speed in 0:58 just one run today. the tricks helped avoid almost all the fighting. the rest of the maps in second episode is frustratingly hard to speed through...2c16-058.zip 0 Share this post Link to post
gggmork Posted June 24, 2009 28 max in 6:34 I gave up trying a faster route2c28-634.zip 0 Share this post Link to post
WH-Wilou84 Posted June 24, 2009 Well hello there, I've recorded a UV Speed demo on map 30, with PrBoom 2.5.0, complevel 9. Time is 1:59. Thought I'd share that with you guys, even if it's a bit sloppy and more like a table-filler. Link is http://membres.lycos.fr/wilou84/Doom/Demos/Single/1024Clau/1024clau30-uv-159-wh.zip ( Use right click, then "Save target as...". My host is kinda annoying with hosted files :/ ). Sorry about the demo name, we at CFD use a different way of naming our demos. Btw, this level is hard. Is it possible to do a proper UV Max here ? Killing those Revenants near Romero seems like almost impossible... Keep recording demos on this wad, it's awesome ! 0 Share this post Link to post
myk Posted June 24, 2009 [WH]-Wilou84 said: ( Use right click, then "Save target as...". My host is kinda annoying with hosted files :/ ). That didn't work for me, but copying the URL and pasting it into the browser address bar did. You can also attach demos, if you want. 0 Share this post Link to post
dew Posted June 24, 2009 i can't seem to grab the demo anyhow. also... map23 UV-speed in 0:072c23-007.zip 0 Share this post Link to post
WH-Wilou84 Posted June 24, 2009 Ok, I'll attach it, and try to find a better host anyway.1024clau30-uv-159-wh.zip 0 Share this post Link to post
dew Posted June 25, 2009 map04 UV-speed in 0:23 using tatsurd's style, just not pacifist all the way2c04-023.zip 0 Share this post Link to post
skepticist Posted June 25, 2009 map10 uv-max in 2:30 map12 uv-max in 1:48 map14 uv-max in 2:51 map01 pacifist in 0:051024clau_skepticist_4.zip 0 Share this post Link to post
Lost Heretic Posted June 25, 2009 Here's a map30 demos. uv-speed in 0:50 uv-max in 1:402c30-demos.zip 0 Share this post Link to post
Anima Zero Posted June 25, 2009 Gotta get caught up on watching the latest demos. Before I do that, did a UV-Max for map 29, "Magnum Opus". Time for the demo is 5:17. Easily improvable given what happened in the last 1/3rd of the level. Attaching demo now.2c29-517.zip 0 Share this post Link to post
Anima Zero Posted June 25, 2009 It's offical...I have almost no limit on how far I go before saying enough is enough in trying to record a demo :P. It took me darn near 4 hours of non-stop recording attempts to improve my map29 UV-Max to 4:46. Time for me to get off now and take a breather. Attaching demo now.2c29-446.zip 0 Share this post Link to post
tatsurd-cacocaco Posted June 26, 2009 Map 20 UV-Max in 3:072c20-307.zip 0 Share this post Link to post
skepticist Posted June 26, 2009 map16 uv-max in 3:28 map17 uv-max in 7:141024clau_skepticist_5.zip 0 Share this post Link to post
tatsurd-cacocaco Posted June 26, 2009 Map 21 UV-Max in 3:192c21-319.zip 0 Share this post Link to post
gggmork Posted June 26, 2009 Nice runs skep (& everyone) like usual. Just wondering why you left that last reverent in 17 though? Maybe it was a ghost or something? Some cool tricks like the 30 vile jump and the 23 death slide exit. 0 Share this post Link to post
dew Posted June 26, 2009 yeah, awesome demos, everyone. i loved mork's 31 max, because me, i took a wrong sequence of ways and ended up without ammo. :) skepticist, your map01 pacifist made me rage-scream about 'edited' and some other nasty stuff, fucking brilliant work! how long did it take? 0 Share this post Link to post
myk Posted June 26, 2009 I noticed the cyb in Anima's maxes gets immobilized for a period. This wouldn't happen in Doom, where monster's can't be pushed to the edge. In Boom, if you push a monster onto a ledge, but not enough to make it drop, it'll be helpless until it drops or is pushed away from the edge. gggmork said: Just wondering why you left that last reverent in 17 though? Maybe it was a ghost or something? He must be going by the "killing every monster at least once" rule stated in the COMPET-N FAQ. 0 Share this post Link to post
dew Posted June 27, 2009 couldn't the same be reached even in vanilla via lifts and rising platforms? i'm pretty sure i've seen some demos with demons getting caught on the edge of a lift. and they're not totally helpless, they retain their melee attack if you wander too close. map12 UV-speed in 1:12, by the way. not as cool as gusta's 2424-424, but what is? :)2c12-112.zip 0 Share this post Link to post
Butts Posted June 27, 2009 5:57 on map 26. Just a regular run, could be improved by a few minutes probly.2c26-557.zip 0 Share this post Link to post
myk Posted June 27, 2009 dew said: couldn't the same be reached even in vanilla via lifts and rising platforms? i'm pretty sure i've seen some demos with demons getting caught on the edge of a lift. Right, I meant that it added the possibility of getting stuck for any monster at a ledge, not just lifts (or a bit at doors) as usual. EDIT: Butts, to get PrBoom+ to record with Boom compatibility add -complevel 9 to the command line while recording. 0 Share this post Link to post
Butts Posted June 27, 2009 Did it not play back correctly? I'll make a new demo if it's fucked up. My bad, I just kind of recorded without thinking about anything. 0 Share this post Link to post
tatsurd-cacocaco Posted June 27, 2009 myk said: He must be going by the "killing every monster at least once" rule stated in the COMPET-N FAQ. [/B]Or, he might see Doom wiki. Actually, I confirmed the rule there first. They were copied/pasted from Compet-N FAQ. Someone should change them. Map 22 UV-Max in 4:482c22-448.zip 0 Share this post Link to post
dew Posted June 27, 2009 more UV-speed tablefilling... map18 UV-speed in 1:55 map19 UV-speed in 0:23 map20 UV-speed in 2:062c_dew3.zip 0 Share this post Link to post
tatsurd-cacocaco Posted June 28, 2009 Sorry, I forgot attachment.2c23-201.zip 0 Share this post Link to post
dew Posted June 29, 2009 map26 UV-speed in 2:13 super-ugly demo with some slow monster shooting and a part you'll want to sue me for, but i finally got all the linedef skips i needed...2c26-213.zip 0 Share this post Link to post
Joshy Posted June 30, 2009 gggmork, have I told you that I love you? Haha, I'm kidding, that was a nice demo of Map28, I couldn't be that brave in doing that infighting at the last bit, that was pretty good! Good stuff. Great demos on Map13 too, Jodwin and Anima Zero! :-) Keep all the enjoyable 1024 demos coming! 0 Share this post Link to post