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Banshou

Question about floor raising?

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I'm using doom builder 2, and i'm using a switch to raise a bridge, and a walkway to raise an elevator.

The switch uses S1 Floor Raise to next Higher Floor (Changes Texture), my question is, how can I control what texture it changes to? Thank you.

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It changes to the texture of said next higher neighboring floor. It's used extensively by all those "bridge rises from a nukage pool" effects.

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Er, guys? The game is giving the rising stuff the blue fuzzy texture, wwhich isn't the right floor. They rise to the right floor, but they get the texture of the highest texture in the level, across the level?

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Odd. No idea why it would do that.

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Some of the raise-floor triggers change to the floor texture (or "flat") of the sector that the front side of the trigger line is facing. So, does the sector right in front of your switch have that blue floor? If not, I dunno then :P

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