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Controlling Sector effects (lighting)

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I don't really know what to search for this because when I google I don't get the results I'm looking for. I'm pretty certain the specifics are listed somewhere but I'm having trouble finding them.

But from what I've found out from testing, When a sector has a random flashing, or flash 1 second sector effect, The sectors flashes between the brightnesses of it's chosen sector brightness, to the brightness of an adjacent sector.

I noticed glowing does the same thing, but if the brightnesses are closer together, the glow takes less time to go back and forth, making it seem like it glows faster

How does light "flickering" work? And any other lighting effects I may have missed.

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