VanaheimRanger Posted March 6, 2018 I have like 250+ Doom videos, but I guess here is my most recent one... 0 Share this post Link to post
VGamingJunkie Posted March 7, 2018 This mod is insanely brutal, especially the bleeding mechanic. 0 Share this post Link to post
snapshot Posted March 7, 2018 How many of you would be interested in bunch of Duke3D Levels ported to GZDoom ? (Also Grabbag!) 1 Share this post Link to post
VGamingJunkie Posted March 8, 2018 (edited) Cyberdreams, one of the best WADs ever made. Time for a little Overkill, Russian style Edited March 9, 2018 by MetroidJunkie 0 Share this post Link to post
TheGreaterG8r Posted March 11, 2018 HOW COME NO ONE TALKS ABOUT THIS AWESOME MOD???????? 0 Share this post Link to post
VGamingJunkie Posted March 11, 2018 Part 2 of the very infamous Doom Rampage Edition. 0 Share this post Link to post
VGamingJunkie Posted March 12, 2018 (edited) Another Day, Another Slaughter Map. Breathless. Echelon, quite interesting indeed. Edited March 13, 2018 by MetroidJunkie 1 Share this post Link to post
VGamingJunkie Posted March 14, 2018 (edited) This is a pretty promising mod in my opinion. Good enemy reskins, solid weapon modifications, good environment and atmospheric buildup. It’s unique but still very Doom. Literally and figuratively, this definitely lives up to its name. Edited March 15, 2018 by MetroidJunkie 0 Share this post Link to post
THEBaratusII Posted March 16, 2018 Another Tool Assisted demo recording I did on a Pentium 75MHz using MBF, from EARTH.WAD MAP01 (Pistol Start) 0 Share this post Link to post
VGamingJunkie Posted March 16, 2018 This is definitely a classic and I vaguely remember playing it years ago. 0 Share this post Link to post
VGamingJunkie Posted March 17, 2018 (edited) Very well done Indie Game turning Doom into a Platformer. There was one before this but this improves it in so many ways. Daytime Drama, basically Cartoon Mesh Edited March 18, 2018 by MetroidJunkie 0 Share this post Link to post
scalliano Posted March 18, 2018 (edited) Really getting into this. Deliberately playing on a controller because KBM feels like a disservice. 0 Share this post Link to post
Coopersville Posted March 19, 2018 My Doom playthrough with the Super Doom 64 mod: 0 Share this post Link to post
scalliano Posted March 19, 2018 (edited) Spoiler Yeah, that was a bit cheap... Edited March 19, 2018 by scalliano 0 Share this post Link to post
VGamingJunkie Posted March 20, 2018 Funny how it's come full circle. Doom was going to be an Alien game until id decided they wanted creative freedom. As for the mod itself, it does a very good job being tense, especially since you can't tell if they're down through all the fire. 0 Share this post Link to post
seed Posted March 21, 2018 15 hours ago, scalliano said: What sector lightning and other visual related settings are you using? I started playing PSX Doom today and I want to make it look as close to the actual console version as I can (except the retro shader). Yours seems to be pretty close, definitely closer than mine. 0 Share this post Link to post
Moustachio Posted March 22, 2018 DJ'ed in game because I don't have good video editing software right now. 0 Share this post Link to post