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Quake Warrior

Archvile Power Use

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Is it possible to use the Archvile's powers on Skulltag without the use of any wads? I'm able to summon Imp Fireballs and other monster's projectiles but I can't find a code for it to summon its Resurrection power.

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It's a hit scan weapon, so it doesn't actually appear as a projectile in game, and thus it has no true ingame actor.

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Pay attention, people.

Quake Warrior said:

its Resurrection power.


I'm no expert, but I poked through the ZDoom wiki and there does not appear to be any console command that will resurrect something.

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Nomad said:

Pay attention, people.

I'm no expert, but I poked through the ZDoom wiki and there does not appear to be any console command that will resurrect something.

Yeah, I knew what he meant. He was comparing it to the imp fireball so I linked him to the Explosives section of the Doom Classes page to show that they're different. Plus, he seems to enjoy enemy projectiles, so I gave him some new balls to throw.

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Summon a friendly invisible incorporeal thing that has a A_VileChase or several, then vanishes.

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