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Nixot

Does PrBoom support digitised music?

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I am making a conversion of Doom for PrBoom and was wondering - does PrBoom allow for MP3, OGG, or something like that for music, or does it only allow MIDI and MUS?

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Nixot said:

I am making a conversion of Doom for PrBoom and was wondering - does PrBoom allow for MP3, OGG, or something like that for music, or does it only allow MIDI and MUS?

Is it really so hard to check it himself?

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Changelogs are like user manuals - no-one ever reads them. ;-)

Nixot said:

does PrBoom allow for MP3, OGG... for music

Yes.

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OK... so how do I do it? I have added a test song in OGG format but it won't play - just silence. What am I doing wrong?

Edit: Oh, PrBoom plus... I couldn't find anything about PrBoom being able to play MP3s or OGGs though :(

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Heh - PrBoom will play MP3's if you drop them into it's home directory (there's a playlist in the config file) but doesn't appear to support them as wad lumps. Haven't tried OGG files yet.

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GreyGhost said:

Heh - PrBoom will play MP3's if you drop them into it's home directory (there's a playlist in the config file) but doesn't appear to support them as wad lumps

IIRC, depends from mp3, because SDL_mixer cannot load some MP3 and OGG from file without proper extension. PrBoom-Plus has workaround.

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Nixot said:

I am making a conversion of Doom for PrBoom


I hope you're not talking about this kind of conversion.

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entryway said:

IIRC, depends from mp3, because SDL_mixer cannot load some MP3 and OGG from file without proper extension. PrBoom-Plus has workaround.

Out of interest, what does this workaround consist of?

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DaniJ said:

Out of interest, what does this workaround consist of?

static const char *music_tmp_ext[] = { "", ".mp3", ".ogg" };
#define MUSIC_TMP_EXT (sizeof(music_tmp_ext)/sizeof(*music_tmp_ext))

for (i = 0; i < MUSIC_TMP_EXT; i++)

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