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ptoing

Problem getting Simplicity to run

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When I try to start Simplicity with the current version of ZDoom I get this:

Execution could not continue.

Script error, "sp_simp.wad:MAPINFO" line 156:
Expected '{', got 'cluster'.


I looked at the MAPINFO In Slumped but I have no clue what ZDoom really wants there :/

Anyone got a clue?

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ZDoom is tripping over "EndGame" in line 155. A quick'n'dirty solution (which will force you to pistol-start episode 2, though I suspect that's what Spork had in mind) is to rename it "EndGame1" and in line 255 - try "EndGame2".

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Just started playing Ultimate Simplicity and I have to say I like it a lot but it seems to have a rather big bug. For some reason the keycards do not get cleared after you finish a level. So in the 3rd level I still had the red and blue keycards from the getgo. Anyone know what's up with this?

I emailed Agent Spork about this, so I guess this is resloved for now, but feel free to speculate :P

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Yeah, the SVN works fine. Cheers. :)

Super Jamie said:

Is it just me, or does the ammo count not appear in Ultimate Simplicity's HUD?


It only shows the ammo count of the active weapon.

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Which version of ZDoom are you using? I see that the Hud is missing the alpha stuff, so I guess it's an older version, right? As stated it runs fine in the current SVN.

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Actually that's in r1739 which was current SVN yesterday. It does the same thing in an older r1673, and the 2.3.1 release (which is r1480).

I haven't tried under Windows, probably a Linux fail.

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