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Patrick

Slow Player Movement?

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So I have a need to slow the player's movement for a ZDoom weapon mod I'm working on. Anyone know to slow the player's movement via ACS or DECORATE?

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If you're using a relatively recent ZDoom, you could do so through a player class:

// DECORATE
ACTOR PatrickPlayer : DoomPlayer
{
   Player.ForwardMove 0.5, 0.5
   Player.SideMove 0.5, 0.5
}

// KEYCONF

clearplayerclasses
addplayerclass "PatrickPlayer"
There is also the ACS function SetActorProperty, but if you want it to be permanent, I'd think it'd be better to do it through Decorate.

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I'm only trying to slow the player's speed temporarily, namely when looking through the scope of a gun. Set actor property could be useful. The only problem is, how would I restore the player to normal speed?

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