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Malinku

Dreaming of Oblivion

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This is a random map set I'm working on
It will include Recoloured Doom textures (by Nick Baker)
will work with vanilla doom.
I will release each map one at a time. then compile the whole thing.
and each map will have extra monsters for coop and a working DM area (that might not be very good)

here are some screenshots

map 1
http://s696.photobucket.com/albums/vv326/Ogerz001/?action=view¤t=DOOM0039-1.png
http://s696.photobucket.com/albums/vv326/Ogerz001/?action=view¤t=DOOM0037-1.png

maps:
map 1 - 50% (layout done)
map 2 - 0%
map 3 - 0%
map 4 - 0%
map 5 - 0%
map 6 - 0%

and if you want to contribute in anyway (music, testing, graphics) just say so as help is always appreciated.

Testers: (no more needed atm)
Eternus
Clusterone
(my skulltag Clan)

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Map02 bears a striking resemblance to a techbase level I played on skulltag once, but that doesn't matter, because yours looks so much more badass!

Sign me up for testing, don't use my actual Doomworld inbox, because I remember to check it once every 22nd half moon, use my email at bsec1995@hotmail.com

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Eternus said:

Map02 bears a striking resemblance to a techbase level I played on skulltag once, but that doesn't matter, because yours looks so much more badass!

Sign me up for testing, don't use my actual Doomworld inbox, because I remember to check it once every 22nd half moon, use my email at bsec1995@hotmail.com


ok I'll put you down as tester


and I have a topic for this wad on wadsinprogress but the info on there might be outdated.

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had to restart most of the maps (1,3,5,6)
becuse of an error that XWE caused. It made the texture pack I was using mess up in DB2 and not work woth boom. I even tried to fix it by going opening a backup file XWE made and it still didn't work.

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Clusterone said:

I'll test for you :) It looks really good i like it :D


ok added to tester list.

and first post updated with new info on what I plan to do with each map.

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Malinku said:

ok added to tester list.

and first post updated with new info on what Iplan to do with each map.

Ok cool thank you :)

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project is going on hold for a little while (few weeks) so i can finish a few other maps (One monster reborn, Zero Invasion mainly)

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working on this again as my workload has lightened

I'm going to add the DM areas when I compile the final project.

redoing maps 2 and 4 so that is can work with vanilla doom when fully completed (right now I get visual bugs with both those maps)

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