MSPaintR0cks Posted September 12, 2009 I wonder how it is possible to disable the map for some levels in my WAD. I already searched for a command that I could enter in my MAPINFO file but I haven`t found one. It always annoyed me that you could change from the ingame screen to the map while you watched a cutscene, so it would actually be neat if there was a script command that could turn the map on and off. 0 Share this post Link to post
Juiche Posted September 12, 2009 It is possible. If you are using doom builder (2), select all lines of map. Then go to linedef properties and check "hidden". 0 Share this post Link to post
SaladBadger Posted September 12, 2009 That doesn't solve the problem though that it needs to be either set or unset at run time. A way to directly disable the automap would probably be rejected, but there is a possibility that for cameras it may be allowed. 0 Share this post Link to post
Enjay Posted September 13, 2009 Not a solution, merely a related feature request: http://forum.zdoom.org/viewtopic.php?f=15&t=23368 0 Share this post Link to post