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MSPaintR0cks

Disable map

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I wonder how it is possible to disable the map for some levels in my WAD. I already searched for a command that I could enter in my MAPINFO file but I haven`t found one.
It always annoyed me that you could change from the ingame screen to the map while you watched a cutscene, so it would actually be neat if there was a script command that could turn the map on and off.

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It is possible. If you are using doom builder (2), select all lines of map. Then go to linedef properties and check "hidden".

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That doesn't solve the problem though that it needs to be either set or unset at run time.

A way to directly disable the automap would probably be rejected, but there is a possibility that for cameras it may be allowed.

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