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W_addfile: Couldn't open .wad.

I tried using PRboom to test my map, and i get this as an error.

i have my doom2.wad, and prboom file in the correct places, and im only using stock textures. does anyone know what is causing this?


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Doom Builder is putting a blank file name on the command line. Technically it's a bug in Doom Builder, but it can also be fixed on the port side by ignoring empty file names. I recently modified Eternity to do this myself.

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