Zafbot Posted September 26, 2009 W_addfile: Couldn't open .wad. I tried using PRboom to test my map, and i get this as an error. i have my doom2.wad, and prboom file in the correct places, and im only using stock textures. does anyone know what is causing this? thanks 0 Share this post Link to post
Quasar Posted September 27, 2009 Doom Builder is putting a blank file name on the command line. Technically it's a bug in Doom Builder, but it can also be fixed on the port side by ignoring empty file names. I recently modified Eternity to do this myself. 0 Share this post Link to post