pcorf Posted December 1, 2009 Philnemba said:Well after 3 weeks of starting my 3rd map(truthfully I could have finish this earlier before Thanksgiving but I had plans during that time) its finish and I just emailed Pcorf the map. edit: Well it would dumb for me not to post any pics -_-; Looks good. I will download and play the map when I get home on Friday. 0 Share this post Link to post
pcorf Posted December 5, 2009 I have received Simply Familiar (MAP07) by Philnemba bringing the total number of maps submitted to 13. Perhaps an aim for 20 + 2 secret levels would be a realistic goal. 0 Share this post Link to post
TendaMonsta Posted December 5, 2009 Hi! I just read most of this forum, and was wondering if I could join in. One quick question though about the secret maps : Are they allowed to be Slaughter maps? 0 Share this post Link to post
pcorf Posted December 5, 2009 TendaMonsta said:Hi! I just read most of this forum, and was wondering if I could join in. One quick question though about the secret maps : Are they allowed to be Slaughter maps? Yes they are. Even though I don't prefer creating HR style maps myself. You can do whatever you want. So yeah, go ahead and make a HR style map. 0 Share this post Link to post
pavera Posted December 5, 2009 13 maps done for this already? Impressive turnout. Looking forward to playing the complete package at the end of the year. :> 0 Share this post Link to post
TMD Posted December 5, 2009 I may make map30 after I wrap this one up. I had an inspiration the other day. 0 Share this post Link to post
Talvi Posted December 5, 2009 Hope there are at least 20 maps, mine won't work without a hellish sky. 0 Share this post Link to post
Philnemba Posted December 6, 2009 Talvi said:Hope there are at least 20 maps, mine won't work without a hellish sky. Well Paul might just simply replace the 2nd sky with a hell sky if that happens. 0 Share this post Link to post
pcorf Posted December 6, 2009 Philnemba said:Well Paul might just simply replace the 2nd sky with a hell sky if that happens. We'll see that happens. I will probably make the skies from scratch. The sky used in WOS MAP07-11 was an original sky made by me. 0 Share this post Link to post
Captain Toenail Posted December 12, 2009 Hey, there's roughly 20 days to go till the deadline, just wondering what the progress is with this project - anyone still working on maps? Has a rough map-order been decided yet? Are new Titlepic/Interpic and Intermission music needed? 0 Share this post Link to post
ArmouredBlood Posted December 12, 2009 Got a bit of a roadblock on the part of the map I'm working on ... I've got it basically envisioned but I'm not sure on how to translate it to the map yet -.- After that just one more section and the exit, and I'll be done. 0 Share this post Link to post
pcorf Posted December 13, 2009 Captain Toenail said:Hey, there's roughly 20 days to go till the deadline, just wondering what the progress is with this project - anyone still working on maps? Has a rough map-order been decided yet? Are new Titlepic/Interpic and Intermission music needed? Well I may push the deadline to the end of February or until I receive 22 maps (20 + 2 secret), to be honest I'm pretty easy going with this project. I will sort out the titlepic/interpic and intermission music later on. What I'll do is play each map from a pistol start and write down a report of each level. The further you progress the harder it becomes. There is also a chance I'll write some new music for this project too. 0 Share this post Link to post
ArmouredBlood Posted December 14, 2009 About done with the layout, just need to tweak the monster count in some areas and generally test everything. I think I went a bit overboard in the end, I haven't even tested it yet. I'll post some screens when done. 0 Share this post Link to post
pcorf Posted December 15, 2009 ArmouredBlood said:About done with the layout, just need to tweak the monster count in some areas and generally test everything. I think I went a bit overboard in the end, I haven't even tested it yet. I'll post some screens when done. I've received the map. Thanks. It will probably become MAP32. 0 Share this post Link to post
TendaMonsta Posted December 17, 2009 I can no longer be apart of this because something came up and I won't be active on the computer for about 2-3 months. I'm really sorry, but its my fault. (should've kept my grades up). 0 Share this post Link to post
TMD Posted December 17, 2009 Quick, send your map before its too late, we can still salvage it! 0 Share this post Link to post
arrrgh Posted December 17, 2009 Oh noo, I forgot about this till today, hopefully I'll have something decent by the deadline, should have a fair bit of spare time in the coming weeks. 0 Share this post Link to post
pcorf Posted December 18, 2009 I've pushed the deadline further ahead. The aim is to get 20 levels plus 2 secret levels. Haven't heard from Dutch Devil for a while which is interesting. 0 Share this post Link to post
Dutch Doomer Posted December 18, 2009 No progress on any of my doom maps including the one I am doing for this project. Not sure when you are planning on releasing this, but my map is still far from finished. I'm not sure if I can complete it anytime soon. My interest in mapping has hit an low point lately. 0 Share this post Link to post
pcorf Posted December 19, 2009 dutch devil said:No progress on any of my doom maps including the one I am doing for this project. Not sure when you are planning on releasing this, but my map is still far from finished. I'm not sure if I can complete it anytime soon. My interest in mapping has hit an low point lately. I know exactly how it feels when you have no ideas. Its a very, very frustrating feeling. You don't have to do anything for this project if you don't want to. 0 Share this post Link to post
pavera Posted December 19, 2009 I'm really glad I got something out for this because I can't think of any new maps for the life of me right now. How does one deal with mapper's block? 0 Share this post Link to post
esselfortium Posted December 19, 2009 Take a break, or play some really awesome/inspiring maps and shamelessly steal ideas from them. 0 Share this post Link to post
Chris Hansen Posted December 19, 2009 Hi Paul, I noticed that I had a small, uncompleted level stored in a dusty corner of my harddrive. I took it out and finished it and will send it to you. Feel free to use it for this project if you like :) Best regards, Chris 0 Share this post Link to post
pcorf Posted December 19, 2009 Chris Hansen said:Hi Paul, I noticed that I had a small, uncompleted level stored in a dusty corner of my harddrive. I took it out and finished it and will send it to you. Feel free to use it for this project if you like :) Best regards, Chris Yay! - Welcome back Chris! Feel free to send it anytime. That will bring the project up to 15 levels complete. 0 Share this post Link to post
Chris Hansen Posted December 19, 2009 Cheers mate :) It should be in your mail now. 0 Share this post Link to post
pcorf Posted December 19, 2009 Chris Hansen said:Cheers mate :) It should be in your mail now. Yep. Thanks for that. A neat little level. 0 Share this post Link to post
Dutch Doomer Posted December 19, 2009 pcorf said:I know exactly how it feels when you have no ideas. Its a very, very frustrating feeling. You don't have to do anything for this project if you don't want to. Its not ideas I have an lack off, its motivation I don't have right now. 0 Share this post Link to post
TMD Posted December 19, 2009 what the hell happened to the map30 i was working on? 0 Share this post Link to post
Terminus Posted December 19, 2009 I am interested in working for this and I may use an idea for one map I was planning to make about 2.5 years ago. I shall begin working on it tomorrow. The map name will be "Nukage Processing Base". 0 Share this post Link to post