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godlike

Custom sprite help

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When I try to add custom sprites to DB1(computer is crap, can't use DB2) I can only add one under "decorate" and the rest I have to write down the codes or copy and paste the monster somewhere and it takes longer to put them in using xwe, is there a easier way where all custom sprites show up under "decorate" or "HEALTH"?

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There are two solutions - the preferred (and easiest) approach is to merge the DECORATE scripts into a single lump, the alternative is to add descriptors for them to DoomBuilder's G/ZDoom config files.

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GreyGhost said:

There are two solutions - the preferred (and easiest) approach is to merge the DECORATE scripts into a single lump, the alternative is to add descriptors for them to DoomBuilder's G/ZDoom config files.


I am a newb at this, how do I merge DECORATE scripts into a single lump?

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godlike said:

I am a newb at this, how do I merge DECORATE scripts into a single lump?

You can do it in two different ways:

Say you have merged three monsters ( also called actors ) into your pwad,
HECTEBUS, SLIMEIMP and CRACKODEMON,
which would give you three separate DECORATE lumps.

1. Then, you could copy and paste the contents of two DECORATE lumps into the third DECORATE lump. Then delete the copied lumps.

2. Or, instead of merging the three DECORATE lumps into one, do the following ( and this is the preferred way ):

rename the DECORATE lump for the HECTEBUS to DEC_HECT
rename the DECORATE lump for the SLIMEIMP to DEC_SLIM
rename the DECORATE lump for the CRACKODEMON to DEC_CRAC
(names can be of your choosing but must be 8 or fewer characters long)

then, create a new lump called DECORATE
give it the following contents
#include "DEC_HECT"
#include "DEC_SLIM"
#include "DEC_CRAC"

Note: Make sure that each actor has a different DoomEd number.

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Kappes Buur said:

You can do it in two different ways:

Say you have merged three monsters ( also called actors ) into your pwad,
HECTEBUS, SLIMEIMP and CRACKODEMON,
which would give you three separate DECORATE lumps.

1. Then, you could copy and paste the contents of two DECORATE lumps into the third DECORATE lump. Then delete the copied lumps.

2. Or, instead of merging the three DECORATE lumps into one, do the following ( and this is the preferred way ):

rename the DECORATE lump for the HECTEBUS to DEC_HECT
rename the DECORATE lump for the SLIMEIMP to DEC_SLIM
rename the DECORATE lump for the CRACKODEMON to DEC_CRAC
(names can be of your choosing but must be 8 or fewer characters long)

then, create a new lump called DECORATE
give it the following contents
#include "DEC_HECT"
#include "DEC_SLIM"
#include "DEC_CRAC"

Note: Make sure that each actor has a different DoomEd number.


THANK YOU, YOU HELPED ALOT MAN

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