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Super Jamie

Team Fortress 2 : Hide and Seek Mod

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In this video some friends and I play on a modded server that has a game mode similar to Hide and Seek. One team spawns as scout "props" while the other team spawns as pyros. The blue team spawns as scenery like boxes, chairs, cows.... The red team spawn as the pyros. The blue team has 30 seconds to hide somewhere around the map and make themself look as natural as possible.

What seems at first glance to be a one-sided, boring grind actually ends up being quite well-balanced, hilarious and alot of fun!

New Skulltag game mode, anyone?

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I think Rock, Paper, Shotgun mentioned this mod and yes, it looks fantastic. It's such a simple concept executed very well.

If you want the opposite experience, I can recommend Suicide Survival for Half-Life 2. Man versus kamikaze shrub.

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Sounds pretty neat, it'd be kinda like using a medkit as your skin to cheat, except intended.

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I am guessing the props would be based on the ones in the level..how would you do one for MAP01 if there are no decorations in the map at all?

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Mr. Chris said:

I am guessing the props would be based on the ones in the level..how would you do one for MAP01 if there are no decorations in the map at all?

There is no ammo, health or weapons in MAP01? This is news to me!

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exp(x) said:

Ideally level props would be randomly placed before each round.

Something like what the frontend that came with D!Zone had?

This mod looks sweet. Whenever I get a new computer, I'm getting TF2.

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Super Jamie said:

There is no ammo, health or weapons in MAP01? This is news to me!


No, actual decorations like lamps or pools of blood.

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