Super Jamie Posted October 22, 2009 More Info In this video some friends and I play on a modded server that has a game mode similar to Hide and Seek. One team spawns as scout "props" while the other team spawns as pyros. The blue team spawns as scenery like boxes, chairs, cows.... The red team spawn as the pyros. The blue team has 30 seconds to hide somewhere around the map and make themself look as natural as possible. What seems at first glance to be a one-sided, boring grind actually ends up being quite well-balanced, hilarious and alot of fun! New Skulltag game mode, anyone? 0 Share this post Link to post
Planky Posted October 22, 2009 Rather novel idea. Shame there is no NZ servers. 0 Share this post Link to post
Snarboo Posted October 22, 2009 I think Rock, Paper, Shotgun mentioned this mod and yes, it looks fantastic. It's such a simple concept executed very well. If you want the opposite experience, I can recommend Suicide Survival for Half-Life 2. Man versus kamikaze shrub. 0 Share this post Link to post
pavera Posted October 22, 2009 Sounds pretty neat, it'd be kinda like using a medkit as your skin to cheat, except intended. 0 Share this post Link to post
Bucket Posted October 22, 2009 So how hard is it to memorize all the existing props in a level? 0 Share this post Link to post
ArmouredBlood Posted October 22, 2009 Hahahah, the second to last part with the gold feather music was awesome, a haystack running from pyros is hilarious x) 0 Share this post Link to post
Reisal Posted October 23, 2009 I am guessing the props would be based on the ones in the level..how would you do one for MAP01 if there are no decorations in the map at all? 0 Share this post Link to post
Super Jamie Posted October 23, 2009 Mr. Chris said:I am guessing the props would be based on the ones in the level..how would you do one for MAP01 if there are no decorations in the map at all? There is no ammo, health or weapons in MAP01? This is news to me! 0 Share this post Link to post
exp(x) Posted October 23, 2009 Ideally level props would be randomly placed before each round. 0 Share this post Link to post
Sharessa Posted October 23, 2009 exp(x) said:Ideally level props would be randomly placed before each round. Something like what the frontend that came with D!Zone had? This mod looks sweet. Whenever I get a new computer, I'm getting TF2. 0 Share this post Link to post
Reisal Posted October 23, 2009 Super Jamie said:There is no ammo, health or weapons in MAP01? This is news to me! No, actual decorations like lamps or pools of blood. 0 Share this post Link to post