PhilibusMo Posted October 25, 2009 I have created a new monster using decorate and after having quite a bit of trouble with the colour of the sprites it has turned out ok. However, in game the Sprites look a little small, is there any easy way of scaling these up to add about another 1/4 to their overall size? EDIT: Also is there a way to import the Doom pallette to Photshop CS4? so that only those colours can be worked with to avoid any nasty greys later? 0 Share this post Link to post
Gez Posted October 25, 2009 http://zdoom.org/wiki/Actor_properties#Scale For the palette thing: no. But you can import the palette in Gimp, which has the advantage of using a palette format that is easy to understand and edit. You can download a few palettes here: http://zdoom.org/wiki/GIMP 0 Share this post Link to post
Cat God25 Posted November 14, 2009 try adding Scale "1.2" to the monster. 0 Share this post Link to post