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Blood Born: Demonic Siege

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This is my first official wad, Blood Born. It is constructed to have good detail, a creepy-ish atmosphere, and challenging gameplay, but not enough to run off the HMP players.
Here are some screenshots taken around various areas around the map. This single-map wad is currently in the map development stage with a few gzdoom and light source things placed around. It also makes use of Realm667's Stronghold Torch Spawner as well.

This wad will feature:
-Stacked Sectors
-Dynamic Lighting
-Custom Textures and MINIMAL use of the Quake1 texture set.
-Traps and stuff
-Dark Study with books and demons
-Catacombs filled with monsters
-Nice room-over-room effect, thanks to the TransferLine action.
-Nice gameplay hopefully.

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Thanks! Although the lighting a kinda dark in the screenshots, i will fix the overall lighting in some areas soon. There will be colored lighting usage as well, so look forward to that.


The decorate for some of the original monsters has been enhanced. I will be using Nash's Blood decorate, along with a few of my own. There are no former humans D: but there will be chaingun toting demons instead, to give the fact that this is a Demon Castle. Hell Knights are alot stronger, so the 3 shot super shotgun technique will require a bit more technique. Barons shoot red balls instead of green ones, and there is a sleeping decorate for one of the barons in the cathedral area, who guards the blue key.

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