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What line changes/defines weapon damage?

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I don't think there is one. If there is I never came across it, unless there's another port out there that I should know about.

Anyway, I'm going to take a shot in the dark here and guess that your using ZDoom. As far as I know ZDoom has lines to Execute and Terminate Scripts, so if you want to temporarily alter the damage done by certain weapons you'll probably have to define it in a script.

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look at the Actor Classes in Zdoom Wiki and look at some of the weapons there.
if you look at the Pistol from Doom, under the fire state somewhere, it has A_FirePistol. that tells it to fire a shot doing 5 or so damage with somewhat bad accuracy.
not sure if thats what your asking, though.

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