BadCompany Posted November 14, 2009 Problem: adding line actions in DoomBuilder 1 Port: Edge Can I add some line actions into the menu list and use them? For example: I want 340 (action number) - "Plane" in to Edge-based levels. Wirting in edge.cfg from DB1? 0 Share this post Link to post
GreyGhost Posted November 16, 2009 You should be able to add them to the Linedef Types section of EDGE.cfg. I've been puzzling over action 340 - where can I find a reference to it? 0 Share this post Link to post
andrewj Posted November 16, 2009 340 is not a standard EDGE linetype. I think it is a ZDoom linetype though. So I think the answer to the original question is: no, this won't work because EDGE does not support all the features of ZDoom (and vice versa). 0 Share this post Link to post
BadCompany Posted November 16, 2009 The line action number 340 is the "Plane Align" of GZDoom config (Doom Format). (An example, because GZDoom has got more as one "Plane Align"-actions, I think, 340 to 346). 0 Share this post Link to post
andrewj Posted November 16, 2009 EDGE has its own linetypes for aligning flats, in the range 800-825. For example 801 is good for teleporters. See here for the full list: http://edge.sourceforge.net/edit_guide/line_types.htm 0 Share this post Link to post
BadCompany Posted November 16, 2009 But it isn't work. (I copied yor list, and added to edge.cfg in DB1. With adapting on script, of course) 0 Share this post Link to post
GreyGhost Posted November 17, 2009 I have way too much time on my hands. (640x480 - 43k) With a bit of playing around I got detail slopes working, mirrors (obviously), flat alignment (from left to right - 45 degree angle, deliberately mis-aligned & 32 pixel offset) and a thin sliding door - which is out-of-shot. Haven't mastered ladders yet. Like I said in another thread - editing config files isn't difficult, just tedious. Here's the config file - let me know how you get on. Ninja Edit - noticed that detail slopes look odd when viewed in mirrors. 0 Share this post Link to post