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Spawning projectiles.

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Hi. I've been needing help on how to spawn projectiles in Doom Builder 2. I know how to do it, but It didn't work the way I'd planned. (I'm using Zdoom (DooM in Hexen format)) I used an action for a switch (action 135-thing spawn, mapspot tag 6, thing spawn rocket (projectile) angle 90) and the thing I tagged it to was (Mapspot, tag 6)and all that happens is that when I hit the switch, the rocket spawns but it stays in it's place. It will still explode If I touch it though. The issue is I want the rocket to actually move. how do i do this?

...sorry about ALL the reading.

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