Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
jute

Blasphemer Hosting

Recommended Posts

For a while I've been hosting a really rudimentary page for Blasphemer, which, for those who don't know, is basically "FreeHeretic": http://jeshimoth.com/jutegyte/blasphemer/ This site has no real means of submission, no SVN, etc. and I personally have no means of providing that or maintaining it on my webspace. It is a very closed and thus unsatisfactory setup.

Would the people in charge of FreeDoom consider hosting Blasphemer along with FreeDoom/2/DM? That infrastructure would be a great boon to the project, which is of course very similar to FreeDoom/etc in both spirit and in technical details. I hope it's not too forward a question to ask, but it really seems like the natural and best home for the project.

Share this post


Link to post

Would definitely be good to have it along side the other Doom-ish Free-projects, I think. It'd be a good way to get people to notice it :)

Share this post


Link to post

So, people in charge of FreeDoom, what do you think?

Share this post


Link to post

This looks interesting, but may I ask whether you are asking to integrate it with Freedoom's deutex-tree or just borrow our hosting resources (which themselves are available because we host on Savannah although there's many more like Gna! or SourceForge)?

I'll check it out a bit later for the case of the former. Sounds like a cool project either way.

Share this post


Link to post

Thanks for the interest. Integrating with Freedoom's deutex-tree would be ideal due to the very similar aims and (obviously) technical details of the projects. I'm aware that there are several possibilities for open-project hosting, but having all Doom-engine open-content projects linked instead of dispersed around the internet makes a whole lot of sense, not least of all because contributors for one project will be more likely to discover and contribute to the other.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×