Ralphis Posted January 23, 2010 Howdy, I'm looking for the best or coolest dehacked weapon mods that exist. If they end up causing some type of monster or something to be broken, I don't really care. Does anybody know of any of these? Thanks in advance! 0 Share this post Link to post
t.v. Posted January 24, 2010 The only ones I can think of right now are: Batman doom, Harmony (internal dehacked file) and Scientist2 (sci2). though they aren't primarily weapon mods. 0 Share this post Link to post
wildweasel Posted January 24, 2010 Cory Whittle's old DT- series on the idgames archive are probably my favorites, especially DTCOG40 (ENHANCED.wad). I can't think of many good DEH-based mods that don't use port-specific features, i.e. many of Xaser's older mods using ZDoom BEX extensions. 0 Share this post Link to post
BeenJammin Posted January 24, 2010 foreign_operation02.wad's rail gun and coopbuildlm's replacement for the pistol that is an M16-like 3-round burst rifle. 0 Share this post Link to post
Creaphis Posted January 24, 2010 Could anything possibly beat The Sky May Be's Blessed engine? 0 Share this post Link to post
Terminus Posted January 24, 2010 Pretty sure cw-sin1.wad is made of dehacked and IMO it's a great weapon set. 0 Share this post Link to post
wildweasel Posted January 24, 2010 Ven said:Pretty sure cw-sin1.wad is made of dehacked and IMO it's a great weapon set. Hm, yeah, now that I think of it, it is - I thought it was ZDoom-only for some reason, but it just occurred to me that it does still work properly in a Boom-based engine. 0 Share this post Link to post
andrewj Posted January 25, 2010 FLAME.DEH (Scube Steve's flamethrower) 0 Share this post Link to post
Super Jamie Posted January 25, 2010 Older than electricity but still my favorite. IDFA and switch to single shotgun. Patch File for DeHackEd v3.0 # Note: Use the pound sign ('#') to start comment lines. Doom version = 21 Patch format = 6 Frame 21 Duration = 1 Frame 22 Duration = 2 Next frame = 28 Frame 23 Duration = 1 Frame 24 Duration = 1 Frame 25 Duration = 1 Frame 26 Duration = 1 Frame 27 Duration = 1 Frame 28 Duration = 1 Frame 29 Duration = 1 Frame 30 Duration = 1 Frame 31 Duration = 1 Ammo 1 (Shells) Max ammo = 999 Per ammo = 500 0 Share this post Link to post
r_rr Posted January 25, 2010 Creaphis said:Could anything possibly beat The Sky May Be's Blessed engine? No way! Nothing can beat the mad, coma inducing, brain boiling effects of the Blessed Engine! 0 Share this post Link to post