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New build of keep.wad

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This is the latest build and I have made it completable now, I jsut want suggestions on how to improve gameplay and the flow of the map.

EDIT: Sky replaced with one from Final Doom, it fits the mood better.

And both bugs fixed, I put a teleporter in sector # 226, and raised sector 201 so you can get in and out.

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Not bad. The player has to conserve ammo and health is at a premium, and make good use of infighting.

Also ...

Player can be trapped if at sectors 226 and 201.

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