NightFallKiller Posted February 4, 2010 Hello everyone, I have a problem, every time I try to use Thing count it says "Runaway X script". I use the "While(Thingcount(0,X));" script, does anyone have any other ones that should work, or is there something wrong with the one i'm using, and I've also tried "If" instead of "While" but that does the same thing. And sometimes it doesn't runaway but it will ignore the thingcount and go straight to the thing i want after all the enemies with that tag are dead. I'm using ZDoom (Doom in UDMF) Format, I use to use doom in hexen but it didn't work in that either. So any help with my problem would be greatly appreciated, thanks (: 0 Share this post Link to post
boris Posted February 4, 2010 http://remilia.zdoom.org/wiki/Delay And this isn't a Doom Builder "problem" at all. 0 Share this post Link to post
Gez Posted February 4, 2010 You've got an infinite zero-tic loop somewhere in your script. ZDoom detects it and terminate the script to prevent stalling. The map format is irrelevant. http://zdoom.org/wiki/ACS http://zdoom.org/wiki/Restart http://zdoom.org/wiki/Delay 0 Share this post Link to post