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BeenJammin

Merge geometry?

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I am dragging these linedefs to different points and DB2 takes care to not have overlapping linedefs, or does it?

When I test the map, I see those terrible VSOs that I think they're called that shoot down to bottomless-nowhere. I have tried to flip the linedefs and that does not help. Does anyone know how to fix this?

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Use the "make sector" tool to remake all the sectors between and around these linedefs.

Also, the effect you get are HOMs, not VPOs. VPOs just crash the engine.

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