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Gingercat

Limiting the framerate: PRBoomPlus 2.4.8.5

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Hey guys
I've just got PRBoomPlus 2.4.8.5 up and running on my new Windows 7 64-bit OS, and I'm finding that the framerate is... A bit quick, to be honest. On my old system (early dual-core Athlon 4000 with average specs) the framerate was quite normal. On my new system (Win7 64-bit Ult, 8GB 1333MHz DDR3 RAM, Core i7 CPU, dual ATI Radeon 5850 in Crossfire) the framerate is significantly boosted. I know I can "slow down" the game speed, but 60% seems too slow / jerky, 70% seems weird and 80%+ is too fast.

Is there a way to change the framerate back to what it would normally be "pre-upgrade"? It's not often I have to complain about a game being "too fast" but this is one of those rare times! :)

Advice is definitely appreciated :)

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Ah! Oddly that was set to "Yes" (mustn't have made a difference on my old system, lmao); setting it to "No" as you suggested did the trick. To test it I just stopwatch-timed a 15-minute Plutonia 2 demo I wanted to watch, and it was spot-on the right timing.

(It's also good to know that I can copy the folder itself from one system to another, and even to a much newer version of Windows, with no problems. Nicely designed program to be so self-contained.)

Many thanks for such a quick reply! Now I can watch "TV" (or should that be DV?) again :)

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Any reason you're using that older version? (The current is 2.5.0.6) You can use the same CFG file with it.

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Gingercat said:

(It's also good to know that I can copy the folder itself from one system to another, and even to a much newer version of Windows, with no problems. Nicely designed program to be so self-contained.)

Most Doom ports (and by "most", I mean "all those that I know of") are self-contained. It's something they inherited from Doom itself, which was a DOS program. But I agree it's nice.

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myk: I didn't know there was a newer version :) I simply copied the existing folder over. Will now go and find the newest version.

And on the subject of modifying the game's behaviour, is it possible to start a single-player game in which items respawn AltDeath-style? The major reasons I ask are 1: because I'm a mightily-unskilled player (so I need all the help I can get!) and 2: it would be fun to have reappearing weapon caches when I'm mucking around in single-player.

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You could start a -solo-net game in -altdeath mode, although you won't get the usual stat screens and will start in a DM position. You could also apply this DeHackEd patch to get twice the usual ammo. I recommend using lower difficulty levels, where possible, though.

Some other source ports, that use flags to alter game behavior, do allow one to play single player mode with items respawning.

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One problem: Lots of WADs (KSutra comes to mind) don't have DM start positions :)

What's a good port that would allow the item respawns? That sounds like it'd be a good solution.

Thanks for the help and suggestions!

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