KoopaEater Posted February 22, 2010 I tried changing the medic pack sprite and when I try to get it, I can't and it looks like some weird warning sigh you'd see on the street. It has a yellow ! on it and a red diamondish background. Can someone help me with this? 0 Share this post Link to post
Gez Posted February 22, 2010 Let me guess: what you're seeing is the famous ZDoom error sign. 0 Share this post Link to post
KoopaEater Posted February 22, 2010 Gez said:Let me guess: what you're seeing is the famous ZDoom error sign. Yeeees. I sound a noob now, don't I? I guess I am. My first time hacking Doom. I'm good at hacking other games though. 0 Share this post Link to post
KoopaEater Posted February 22, 2010 Slight bump. It's still there, I've tried changing the size. Someone help! 0 Share this post Link to post
wildweasel Posted February 23, 2010 The size would not affect it - that sign usually indicates a bad or missing sprite, so you might want to make sure your replacement sprite is in a format that ZDoom recognizes. Also, check the console - that'll help a lot in tracking down the source of your error. 0 Share this post Link to post
hawkwind Posted February 23, 2010 Place your sprite between S_START and S_END markers using XWE. 0 Share this post Link to post
KoopaEater Posted February 23, 2010 hawkwind said:Place your sprite between S_START and S_END markers using XWE. I use SlumpED. 0 Share this post Link to post
Gez Posted February 23, 2010 KoopaEater said:hawkwind said:Place your sprite between S_START and S_END markers using XWE. I use SlumpED. Place your sprite between S_START and S_END markers using Slumped. 0 Share this post Link to post