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Doomwire + Chocolate Doom

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I'm just about to download Doomwire for use with Chocolate Doom and mod my frontend to be able to launch Doomwire. I'd assume Doomwire is like any other server program I've used and extract it into the directory that Chocolate Doom is in so I can use it with my frontend.

Does anyone here use this setup or should I just use Odamex for old-school multiplayer instead?

The reason I use Chocolate Doom in the first place is because I like the aspect that they're trying to emulate the original EXE as closely as possible.

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