Khaoscythe Posted April 16, 2010 Feh, am I an idiot or something. Can't seem to be able to access the PG secret in Map 26 as well as the Soulsphere YK chamber secret in Map 20...I must be stuck on stupid or just getting hella rusty. 0 Share this post Link to post
tatsurd-cacocaco Posted April 16, 2010 Map 6 UV-Max in 5:27sd06-527.zip 0 Share this post Link to post
Gusta Posted April 16, 2010 Khaoscythe said:Feh, am I an idiot or something. Can't seem to be able to access the PG secret in Map 26 as well as the Soulsphere YK chamber secret in Map 20...I must be stuck on stupid or just getting hella rusty. Map26: PG secret opens when you activate one of those red lights on the middle column. It´s one of the lights that looks differently from the others. (you can see the difference easily from longer distance) Map20: if you look on the walls in the dark place near the Soulsphere and berserk, there is a visible green switch itstead of one of the bricks. :-) 0 Share this post Link to post
Khaoscythe Posted April 16, 2010 Gusta said:Map26: PG secret opens when you activate one of those red lights on the middle column. It´s one of the lights that looks differently from the others. (you can see the difference easily from longer distance) Map20: if you look on the walls in the dark place near the Soulsphere and berserk, there is a visible green switch itstead of one of the bricks. :-) *facepalmed* ...well, at least now I can go back to recording max attempts *w* 0 Share this post Link to post
Khaoscythe Posted April 17, 2010 Failed Map 26 run (farthest attempt thus far)...trying to get that rust off, it's been a while. >_> Edit: zDooM 2.4.1 btw...fraust_sod26.zip 0 Share this post Link to post
ArmouredBlood Posted April 17, 2010 Finally got around to TASing off one of my 23 demos. Lots of errors and stupidity cause I'm a noob -.- HUD used.tassodf23-12-35.zip 0 Share this post Link to post
Angus Thermopyle Posted April 18, 2010 Fail Max in 8:12 on Map22. One monster refuses to teleport in the end. It wasn't the first time this happened. :( Anyway, I want it under 8 mins. EDIT: The last cybie just killed me at 7:20, so I guess a good time would be around 7 minutes.sd22fail.zip 0 Share this post Link to post
dew Posted April 21, 2010 map10 uv-speed in 0:56 map13 uv-speed in 0:16sodsp-dew1.zip 0 Share this post Link to post
Joshy Posted April 22, 2010 Nice demos peeps :-) And, dew! :o 16 seconds. That's better than best, and I got 36 seconds with tas :-/. Good stuff :-) 0 Share this post Link to post
dew Posted April 22, 2010 thanks.. i know i said i'd let others discover all the beauties of the wad, but this one was too strong to resist. :) 0 Share this post Link to post
Joshy Posted April 22, 2010 Just watched map13 demo for real, awesome route, I wouldn't have the guts to do that, although, it'd be nice to see if you can avoid telefragging that demon :P. 0 Share this post Link to post
tatsurd-cacocaco Posted April 28, 2010 MAP 7 UV-Max in 4:12sd07-412.zip 0 Share this post Link to post
dew Posted May 1, 2010 map15 uv-speed in 0:33 this trick is surprisingly easy if you do it this way and i left a ton of space for improvement, hint hint. :)sd15-033.zip 0 Share this post Link to post
tatsurd-cacocaco Posted May 3, 2010 I can't watch Gusta's demo because I don't have old version of sod.wad. However, I think I used the same strategy as him. MAP 8 UV-Max in 2:53sd08-253.zip 0 Share this post Link to post
Gusta Posted May 3, 2010 No, my strategy was 45 seconds slower :-D In my demo I went to berserk / Supercharge secret more directly and killed archies and other stuff from below. It wasn´t very clever because archies forced me to play safely and slowly on that part. I have never been so good with making an optimal routes :-) and nice demo btw. 0 Share this post Link to post
Graim Posted May 27, 2010 a rather lame dead exit in map02 and slightly better looking map23 ;) MAP02 UV-Speed in 0:17 MAP23 UV-Speed in 0:03sd02_23.zip 0 Share this post Link to post
dew Posted May 28, 2010 oooh, that trick in 23 is sick! i promised graim i'll post something if he starts recording on SoD, so here's a cookie. :) map29 uv-speed in 1:24sd29-124.zip 0 Share this post Link to post
ArmouredBlood Posted May 28, 2010 Graim said:MAP23 UV-Speed in 0:03 Hahah, I was expecting some epic dodging through the map, but I didn't notice the time and then rofled when you just used an arch-vile jump to exit in 3 seconds X) Nice 0 Share this post Link to post
dew Posted May 28, 2010 ArmouredBlood said:Hahah, I was expecting some epic dodging through the map, but I didn't notice the time and then rofled when you just used an arch-vile jump to exit in 3 seconds X) Nice it should be emphasized graim gets a speed boost from a thing wobble on that imp. a simple AV jump isn't enough here, especially because the limited space to gain momentum by just running. a rocket boost should do the trick too, but graim's way is so much cleaner. in other words, this is fucking elite. :) 0 Share this post Link to post
ArmouredBlood Posted May 28, 2010 dew said:it should be emphasized graim gets a speed boost from a thing wobble on that imp. a simple AV jump isn't enough here, especially because the limited space to gain momentum by just running. a rocket boost should do the trick too, but graim's way is so much cleaner. in other words, this is fucking elite. :) Yeah I was wondering how he got blasted perpendicularly to the arch-vile. Great trick. 0 Share this post Link to post
Graim Posted May 28, 2010 haha yeah, now i realize the boost isn't clearly visible for the first time, i could have noted that in the txt. btw i was hoping to gain speed from the cyber's rocket more than anything else.. it's just a matter of trying to move anyhow towards the exit ;p 0 Share this post Link to post
Khaoscythe Posted May 31, 2010 ...yet another failure...I don't get as much time to run this map as I want to. The demo, on the other hand, should give you a good idea of what I'm trying to accomplish. Refer to the textfile for the 'excuse' for my sudden death...xP Recorded using zDooM 2.4.1 Hopefully this damn thing doesn't desynch...it didn't when I reviewed it.sod26totalfail.zip 0 Share this post Link to post
General Rainbow Bacon Posted May 31, 2010 Khaoscythe: i don't think that was a TOTAL fail, just a partial one. I think that av swarm at the end is a little unfair IMO. 21 arch-viles, YIKES! 0 Share this post Link to post
Joshy Posted June 10, 2010 Great demos guys! Good stuff. I don't know Graim, but you're too modest :P, Map02's deathexit's hard to do, I can't do it myself no matter how many times. I'm not good at running into monsters for that additional speed. 0 Share this post Link to post
Anima Zero Posted June 16, 2010 Well well...turns out I have a demo here I never got around to releasing due to being lazy :P. It's a UV-Max for map 20 in 9:44. Used the shortcut I utilized in my UV-Speed to get stuff rolling in the final area of the level while I did stuff around the rest of the level. It's a couple months old and has some sore moments. Watch me basically waste a bunch of health packs in 30 seconds for some laughs. On the plus side those barons & cybies guarding the exit got into some real nice infighting. That might make up for some parts of the demo at least. Could see this going into the 8:xx range if someone poured enough time into it.sd20-944.zip 0 Share this post Link to post
dew Posted June 18, 2010 nice demo, anima... and it makes an interesting point in okuplok's case when compared to his superhuman recording on this map. 0 Share this post Link to post
Searcher Posted June 19, 2010 Anima, Really tough map. Nice job! That map has handed me my head more than a few times. 0 Share this post Link to post
Qaatar Posted June 20, 2010 dew said:nice demo, anima... and it makes an interesting point in okuplok's case when compared to his superhuman recording on this map. Did Okuplok make a max demo on this map? I thought it was PL map 20 instead of SOD 20? Or was it something he uploaded onto Youtube but not here/dsda? Edit: PL2 0 Share this post Link to post