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[GZdoom] Translucent Lines change their look

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I've maybe found a GZdoom bug (still exists in version 1.4.8). I've created quite a few translucent lines with additive flag 0. But if I change angle and look at the lines from a different point of view, it changes to 1. This effect sometimes appears and sometimes it doesn't (I have no idea why).

Does anybody know what causes this? Is this a bug? Do I have to change/update the node builder?

Here is how it looks like:

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