Agent-H Posted April 19, 2010 If there was going to be a "Nuts 4", would you either want it to: Have more monsters than nuts 3 Have decorations instead of monsters Have more level (like nuts 3) Have another "arena" map Be compatible with Heretic/Hexen/Strife Have custom monsters instead of the regular Have a super weapon that can destroy the monsters Have extremely underpowered monsters that you can progress through like a normal level Have friendly monsters fighting the enemy monsters And dont just say NO MOAR NUTS, give your opinion as if there was going to be a nuts and you could help. 0 Share this post Link to post
Maes Posted April 19, 2010 How about a frank discussion on less DoomTroll-type users? 0 Share this post Link to post
General Rainbow Bacon Posted April 19, 2010 Have custom monsters, more monsters, and maybe a boss or seven. 0 Share this post Link to post
Gez Posted April 19, 2010 Take nuts. Replace all the monsters by archviles. Embed a dehacked patch that gives resurrection frames to the archviles. 0 Share this post Link to post
Maes Posted April 19, 2010 And remove the archviles' immunity to retaliation, and give the player some invincibility...no wait, PLENTY of invincibility spheres. The REAL objective will be to fly your way to a floating switch up in the air, before the archviles kill themselves so that there are not enough to keep you in the air anymore. 0 Share this post Link to post
Abyssalstudios1 Posted April 19, 2010 That is actually a really cool idea. 0 Share this post Link to post
ClonedPickle Posted April 20, 2010 Gez said:Take nuts. Replace all the monsters by archviles. Embed a dehacked patch that gives resurrection frames to the archviles. And then give resurrection frames to the player. Alternatively, make it a simple pwad that does nothing but replace stimpacks with bags of peanuts. 0 Share this post Link to post
GreyGhost Posted April 20, 2010 My blood runs cold at the thought of being confronted by 10,000 of these. 0 Share this post Link to post
DeathevokatioN Posted April 20, 2010 Not for Heretic or Hexen. Please. 0 Share this post Link to post
Gez Posted April 20, 2010 DeathevokatioN said:Not for Heretic or Hexen. Please. Why not? Imagine all the spider masterminds being replaced by D'Sparils... :p 0 Share this post Link to post
printz Posted April 20, 2010 Gez said:Why not? Imagine all the spider masterminds being replaced by D'Sparils... :p Imagine the deathlag 0 Share this post Link to post
Mr. Freeze Posted April 20, 2010 Gez said:Why not? Imagine all the spider masterminds being replaced by D'Sparils... :p Lag: The Game You lose when your computer melts. 0 Share this post Link to post
DeathevokatioN Posted April 20, 2010 Gez said:Why not? Imagine all the spider masterminds being replaced by D'Sparils... :p Imagine all the D'Sparils spamming out Disciples :p And while your at it, imagine my fists banging the table, heheheh. 0 Share this post Link to post
Creaphis Posted April 20, 2010 I think Nuts is a joke that's only funny when BPRD tells it. 0 Share this post Link to post
scalliano Posted April 20, 2010 Make it for ZDoom. Replace all monsters with Molochs and Suicide Bombers. 0 Share this post Link to post
Hellbent Posted April 20, 2010 GreyGhost said:My blood runs cold at the thought of being confronted by 10,000 of these. Those would be great fun to kill. They could replace the sargeants and raise their canes to shoot. I think this would be a great doom mod in the oldskool vein. Maes said:And remove the archviles' immunity to retaliation, and give the player some invincibility...no wait, PLENTY of invincibility spheres. The REAL objective will be to fly your way to a floating switch up in the air, before the archviles kill themselves so that there are not enough to keep you in the air anymore. I did this once, but you only got one invuln. And it was a hallway in the wall that you had to 'fly' into before the invuln ran out. I never finished the map tho, so it just sits on the hd collecting dust. 0 Share this post Link to post
printz Posted April 21, 2010 DeathevokatioN said:Imagine all the D'Sparils spamming out Disciples :pDidn't you guys get it? It's when one dies and takes so many others with him, possibly at the same tic. Also, why was the OP so quickly losered and then banned? Ban evasion? 0 Share this post Link to post
Gez Posted April 21, 2010 printz said:Didn't you guys get it? It's when one dies and takes so many others with him, possibly at the same tic. Basically, you have only three monsters to kill: 1. First D'Sparil (on serpent) so as to have the "pedestrian" version around. 2. Dismounted D'Sparil. All monsters die, including all other D'Sparils. 3. Another dismounted D'Sparil, because all the D'Sparils on serpents that were just killed have spawned one. Of course, this being nuts, it's a bit difficult to concentrate fire on just one D'Sparil at a time... 0 Share this post Link to post
printz Posted April 21, 2010 Doesn't the game start doing crazy things to the memory, because so many people die at the same tic? What about non-reentrance? 0 Share this post Link to post
Gez Posted April 21, 2010 Dunno. Depends on the port you use I guess. On ZDoom, it's really not any worse than when all the monsters are active! (Yeah, I have made a quick conversion of Nuts to Heretic.) 0 Share this post Link to post
Ahcruna Posted April 21, 2010 DeathevokatioN said:Not for Heretic or Hexen. Please. Ok not Heretic/Hexen how about Romero heads instead? =p + the spawner. and of course killing 1 of them wont end the level. 0 Share this post Link to post
Grazza Posted April 22, 2010 Ahcruna said:how about Romero heads instead? =p + the spawner. and of course killing 1 of them wont end the level. Killing one of them does end the level, even if there are many of them. Unless you've altered the codepointer with dehacked, of course. 0 Share this post Link to post
Devalaous Posted April 24, 2010 40oz said: pic AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! 0 Share this post Link to post
Foofoo Posted April 25, 2010 Creaphis said:I think Nuts is a joke that's only funny when BPRD tells it. theres a big room, right... right, so... theres a big room, and in it... right... is A LOT OF MONSTERS!!! *the crowd laughs* 0 Share this post Link to post
Woolie Wool Posted April 26, 2010 Ragnor said:AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA! I made that screenshot, and the AAAAAAAAAs were so numerous that they stomped each other's sound channels, so that the AAAAAAAs keep changing direction. Also when I shot one of those guys, the game crashed from trying to calculate the chain reaction. 0 Share this post Link to post
magicsofa Posted April 26, 2010 I think it should have an extensive RPG system with stats and conversations and different endings depending on your moral decisions and diplomacy and stuff 0 Share this post Link to post
BilboHicks Posted May 3, 2010 Woolie Wool said:I made that screenshot, and the AAAAAAAAAs were so numerous that they stomped each other's sound channels, so that the AAAAAAAs keep changing direction. Also when I shot one of those guys, the game crashed from trying to calculate the chain reaction. Thanks for answering that. I was curious what happened after you shot one of them. 0 Share this post Link to post