Keonesan Posted May 12, 2010 Apparently ACS won't accept a lot of arguements towards player properties. I attempted in making a repeated to script to heal the player that has a tag of (1337) by 10 health every 45 ticks. Is there anyway I can modify the player's health with ACS? I also had trouble making a script that checks if the player has died or not. I tried using action2.wad code and it sorta worked but it only detected if the player WASN'T dead. I tried the arguement by lesser and greater than and neither worked. 0 Share this post Link to post