AveryMaurice Posted May 16, 2010 So I need some code that would spawn out dead corpses of monsters, is there a function for this? If not does anyone have any methods of doing this? I checked the ZDoom Wiki and no luck. Avery 0 Share this post Link to post
Gez Posted May 16, 2010 You can either spawn living actors and kill them immediately, or you can spawn corpse actors. There are a few. Look at them here: http://zdoom.org/wiki/Category:Gore You will have to use a spawn function that uses class names rather than spawn numbers, obviously. See those two: http://zdoom.org/wiki/Spawn http://zdoom.org/wiki/SpawnSpot 0 Share this post Link to post
AveryMaurice Posted May 16, 2010 Gez said:You can either spawn living actors and kill them immediately, or you can spawn corpse actors. There are a few. Look at them here: http://zdoom.org/wiki/Category:Gore You will have to use a spawn function that uses class names rather than spawn numbers, obviously. See those two: http://zdoom.org/wiki/Spawn http://zdoom.org/wiki/SpawnSpot Sorry I worded that badly, I mean, I need code that once I kill a monster, its body would dissapear. 0 Share this post Link to post
magicsofa Posted May 16, 2010 Why don't you erase its final death frame, like the lost soul and pain elemental? 0 Share this post Link to post
AveryMaurice Posted May 16, 2010 I have a delay timer, in which after 200 ticks, the bodies will dissapear rather then just instantly. Thats the problem, I need code just to tell it to "remove this thing" rather then "remove this TID". 0 Share this post Link to post
AveryMaurice Posted May 16, 2010 Sorry for double post, but I found the solution. Thanks for all the help anyways though! 0 Share this post Link to post