Rayziik Posted November 24, 2015 Might as well post these here. Map01 UV Max in 5:38 Map02 UV Max in 4:22 Map03 UV Max in 3:28 Map04 UV Max in 4:38 Map05 UV Max in 8:54 Map06 UV Max in 7:42 Map07 UV Max in 6:24 Map08 UV Max in 1:33 Map09 UV Max in 3:53nervedemos-rayzik.zip 0 Share this post Link to post
Andrea Rovenski Posted November 24, 2015 MAP06 UV -Fast in 13:56nerve06fast1356.zip 0 Share this post Link to post
Andrea Rovenski Posted November 24, 2015 MAP06 NM Speed in 1:05nerve06nm105.zip 0 Share this post Link to post
Andrea Rovenski Posted November 25, 2015 MAP06 Tyson in 29:24nerve06tyson2924.zip 0 Share this post Link to post
Andrea Rovenski Posted November 25, 2015 MAP07 UV Max in 6:22nerve07max622.zip 0 Share this post Link to post
Andrea Rovenski Posted November 25, 2015 MAP07 UV -Fast in 9:55 MAP08 UV -Fast in 1:53nervefasts_11-25-15.zip 0 Share this post Link to post
Andrea Rovenski Posted November 25, 2015 MAP08 UV -Respawn in 1:27nerve08respawn127.zip 0 Share this post Link to post
Andrea Rovenski Posted November 26, 2015 MAP02 NM Speed in 2:10nerve02nm210.zip 0 Share this post Link to post
Andrea Rovenski Posted November 26, 2015 MAP09 NM Speed in 0:41nerve09nm41.zip 0 Share this post Link to post
Andrea Rovenski Posted November 26, 2015 MAP01 UV Max in 4:18 MAP01 UV -Fast in 6:10nerve01demos.zip 0 Share this post Link to post
Andrea Rovenski Posted November 26, 2015 Linguica said:Uh... grats? Ok? 0 Share this post Link to post
ExclusiveAlias [CBD] Posted November 26, 2015 Try slowing down on single demo uploads and double, triple, quadruple posts I'm assuming. Try releasing packs. 0 Share this post Link to post
Andrea Rovenski Posted November 26, 2015 I'm not consistent enough to do packs, but if it's a big deal I'll slow down on the posts lol MAP01 UV -Respawn in 3:33 MAP06 No Monsters in 0:42 MAP07 UV Speed in 1:57 MAP08 UV Speed in 0:59nervedemos_11-26-15.zip 0 Share this post Link to post
Andrea Rovenski Posted November 27, 2015 MAP09 UV Max in 3:20 MAP09 UV -Fast in 4:01 MAP09 UV -Respawn in 2:36nerve09respawn236.zip 0 Share this post Link to post
Andrea Rovenski Posted November 27, 2015 MAP07 Tyson in 31:27 MAP09 Tyson in 8:53 Tyson table complete!nervetysons.zip 0 Share this post Link to post
Andrea Rovenski Posted November 28, 2015 MAP08 Pacifist in 1:45nerve08pacifist145.zip 0 Share this post Link to post
Andrea Rovenski Posted November 29, 2015 Cyberdemon531 said:MAP09 UV Max in 3:20 MAP09 UV -Fast in 4:01 MAP09 UV -Respawn in 2:36 Apparently I uploaded the wrong zip for this lolnerve09demos.zip 0 Share this post Link to post
Andrea Rovenski Posted November 3, 2016 MAP01 UV Max in 4:05 MAP01 UV -Fast in 5:23 These runs use the nerve patch as they were SS attempts, patch tool included within zips.nerve01demos.zip 0 Share this post Link to post
Andrea Rovenski Posted November 4, 2016 UV Max Single Segment in 45:39 Woo hoo!nervemax4539.zip 0 Share this post Link to post
Andrea Rovenski Posted November 8, 2016 UV Max Single Segment in 44:06nervemax4406.zip 0 Share this post Link to post
Andrea Rovenski Posted November 8, 2016 Also my best MAP01 attempt in 4:00.nerve01max400.zip 0 Share this post Link to post
Andrea Rovenski Posted November 25, 2016 UV -Fast Single Segment in 1:01:55nervefast10155.zip 0 Share this post Link to post
rehelekretep Posted November 25, 2016 used the wad patcher, tried to run the demo, got this error: :( 0 Share this post Link to post
tmorrow Posted November 26, 2016 I get the same eof read error. When I compare my original nerve.wad and nervenew.wad, the latter is smaller, possibly implying some information got lost in the patching. While my original nerve.wad loads find in doombuilder the nervenew.wad produces a load error, i.e. it's not a valid wad. Even though it produces no errors, the patch does not seem to work properly (on my nerve.wad anyway). Any suggestions how to fix this? I'd like to watch cyber531's demos in prboomplus rather than youtube if possible. Edit: Problem solved. The patch must be over a specific version of nerve.wad, in this case the one shipped with doom3 - https://doomwiki.org/wiki/NERVE.WAD. --- Playing back cyberdemon531's epic uvmax single segment now :-) 0 Share this post Link to post
Andrea Rovenski Posted January 25, 2017 MAP02 UV Max in 2:57nerve02max257.zip 0 Share this post Link to post
Andrea Rovenski Posted April 14, 2018 MAP09 UV Max in 2:56 Spoiler I wanted to try out one of my favorite maps when trying to get some Doom de-rusting done, and managed to cut off quite a bit from the time. I absolutely love this map, and the route is very simple: Activate all the switches early to unleash as many monsters into the main area as possible as soon as possible so that they spend most of the time infighting and collecting in corners for easy clean-up. nerve09max256.zip 1 Share this post Link to post
Andrea Rovenski Posted April 14, 2018 MAP09 UV -Fast in 3:35 Spoiler I finished the new UV Max demo in 2:56, and thought I would give -fast another shake. The route and run's pretty much identical to Max, but with a slightly safer method of going from area to area. nerve09fast335.zip 0 Share this post Link to post
Andrea Rovenski Posted April 16, 2018 MAP03 UV Max in 3:20 Spoiler I tried out a route that I don't think is the one I used last time around, not exactly sure because I didn't watch it hehe, but it seems to work quite well. Allows for as much infighting as I could think of, and lots of monsters collecting in consistent locations for easy clean up. Another great and fun map, this one! I'm sure this is doable in a much faster time, but I'll leave that for the eventual Rayzik 2.0 or myself in a year's time :) nerve03max320.zip 2 Share this post Link to post