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Coronas on zDoomGL?

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Back when I had Win98SE, when I set coronas to on, there would be coronas on many things: all lamps, shooting rockets, fire, even armor and when blowing up barrels.

I'm using WinXP now, and I'm almost positive I'm using the same zDoom and zDoomGL versions, yet the only coronas are on select lamps, which looks -really- dumb now, and around fire, and that has an added "sparkle" on it now.

I doubt it's the operating system.. it must be something I'm setting. Can anyone suggest anything?

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