Brewtal_Legend Posted June 30, 2010 I'm having trouble getting the psx hud from the psx doom tc to work with the smoother weapons mod. I want to play using the psx hud for doom and the pk_weapports smoother weapons pack. The problem is that they don't seem to want to work together. The number keys or next weapon/previous weapons commands don't work, so I can't change weapons. Also, the ammo is always at "0". It never accurately displays the correct amount of ammo. I can't figure out how to fix this. Anyone have any ideas? psx hud Thread: http://forum.zdoom.org/viewtopic.php?f=19&t=16480&start=30 Download: http://www.mediafire.com/?2cttyq2zzw2 Smoother weapons Thread: http://www.doomworld.com/vb/doom-editing/46131-smoother-weapon-sprite-animations-released/ Download: http://www.perkristian.net/misc/pk_weapons_dd.wad I'm using the latest version of gzdoom. Thanks for any help I get. 0 Share this post Link to post
NoWits Posted June 30, 2010 Since they both use DECORATE to define the weapons, you can't simply define both weapons unless you merge them and fix the DECORATE manually. And that may be quite hard, but I couldn't say for certain because I've never used DECORATE. 0 Share this post Link to post
Brewtal_Legend Posted July 1, 2010 Nixot said:Since they both use DECORATE to define the weapons, you can't simply define both weapons unless you merge them and fix the DECORATE manually. And that may be quite hard, but I couldn't say for certain because I've never used DECORATE. Looking inside the psx hud, it does not seem to have any control over the weapon graphics. The only graphics it handles is for the hud itself. The only thing it does with the weapons is use a keyconf to assign the weapon slots. And there doesn't seem to be a decorate file in the psx hud either. 0 Share this post Link to post