Radon Posted July 6, 2010 One thing I think Doom coulda followed FEAR on is - Dismemberment. Much needed morbid dismemberment. 0 Share this post Link to post
zap610 Posted July 6, 2010 I liked F.E.A.R. but it got a bit too repetitive. I literally gave up after the chopper crashed in the city because rather than being greeted with a cool urban level I have to go through an unfinished construction building for some reason. Also the little girl seemed unnecessary, but maybe it makes sense later on. And I hated "slow motion", it just seemed tacky and really screwed up the game balance. 0 Share this post Link to post
Kirby Posted July 6, 2010 I found F.E.A.R. to be a fun game all around. I agree with Enjay on the AI though - it definitely feels like a refined AI but once you play long enough you'll figure out exactly what they're doing and where they are going. The thing that did appeal to me though was the way the story played out. I suppose it should, after all they had Warner Brothers Studios collaberate with them to make the game. It seems like one of those games that would make more sense if it were made into a movie, since that's the type of flow they went with while making it. Multiplayer was by far the best part though. The maps were fun and adding the slow-mo powerup made the gameplay just that much more interesting online. 0 Share this post Link to post
deathbringer Posted July 10, 2010 AveryMaurice said:Aha yeah edited, wrong word I used there. For some reason thought concur meant disagree, my bad. *roffling smiley goes here* Though it's not as bad as a GTA forum classic i'll never forget: GTA-addicted peasant said:I want the next game to be set in modern times, i hate all these contempary settings! Anyway, i started to play F.E.A.R after remembering blood-soaked magazine screenshots. Instead i found myself goose-stepping around dark rooms at 1mph, passed through 3-4 rooms without shooting anybody, and when i did was presented with a big red cloud that vanished and not the gushing femoral sprays smearing the walls that i wanted. So i quit and went back to assorted OBLIGE wads with Nashgore. 0 Share this post Link to post
Patrick Posted July 10, 2010 Anyway. It's shit, because it's one of the most boring games I've ever played. All the levels are extremely dull. The story is lame and the enemies all look the same. Even the name of the game is extremely convoluted and pretentious. DOOM. WTF? What does being a space marine have to do with fighting demons? It's not even slightly scary either so I dunno how they can make that claim. They put a hell into the game because hell is scary by default. And some monster that resurrects dead people cause that shit is scary as well. Especially when the monster sometimes creates invisivle monsters Scary shit right there. Ooga booga. I stopped playing after going through the first section of brown maps that all were basically 2.5D and looked the same. 0 Share this post Link to post
DoomUK Posted July 11, 2010 Patrick said:They put a hell into the game because hell is scary by default. And some monster that resurrects dead people cause that shit is scary as well. Especially when the monster sometimes creates invisivle monsters Scary shit right there. Ooga booga. In his defence, FEAR was designed to be a "horror" game from the outset. Doom wasn't; the fact that it involved demons and hell was incidental, I always thought (until the PSX port came along and added an eerie soundtrack, giving the game a completely different mood to the original). Btw, I'm not going to argue that the level design in FEAR was the most fantastic I've ever seen. It seems to be a common argument against the game. But personally, I had so much fun playing it that I was able to overlook this. 0 Share this post Link to post
AveryMaurice Posted July 11, 2010 DoomUK said:In his defence, FEAR was designed to be a "horror" game from the outset. Doom wasn't;Actually, it was. :P 0 Share this post Link to post
DoomUK Posted July 11, 2010 AveryMaurice said:Actually, it was. :P It was influenced by certain Evil Dead idiosyncrasies. That doesn't imply that it was designed from the ground up to be a horror game, in the sense that "creature X will be placed here for maximum pants-shitting effects", a la FEAR (and Doom 3, to a lesser extent). Doom, in my mind, was an action game with horror elements. 0 Share this post Link to post
Guest Posted July 11, 2010 The original game was a bit repetitive and samey. I finished it tho, just coz I always finish games that I start. (Unless they are exceptionally bad.) But the expansion pack "Extraction Point" was simply brilliant. One of the scariest gaming experiences I have ever had, especially the ending, and much better than the original F.E.A.R. game itself. So if you get the chance, definitely play it. Never played F.E.A.R. 2, so can't comment on that. 0 Share this post Link to post
Chow Yun Thin Posted July 11, 2010 Anyone know what the multiplayer is like? I think a few years ago the multiplayer part of FEAR was released for free, and I was wondering if people still play it now. 0 Share this post Link to post
AveryMaurice Posted July 11, 2010 HWGuy said:Anyone know what the multiplayer is like? I think a few years ago the multiplayer part of FEAR was released for free, and I was wondering if people still play it now. From my understanding, the standalone multiplayer package (F.E.A.R. Combat) still has a fairly large player base. 0 Share this post Link to post
Skeletor Posted July 16, 2010 Would anyone recommend Condemned: Criminal Origins? It's also by Monolith and it looks alot more interesting than FEAR. I finished FEAR and all the expansion packs when it was on sale on Steam. It was...ok...the story was pretty boring. 0 Share this post Link to post
Kaiser Posted July 16, 2010 I do recommend Condemned. Just don't play the sequel. 0 Share this post Link to post
Gez Posted July 16, 2010 deathbringer said:Though it's not as bad as a GTA forum classic i'll never forget:I want the next game to be set in modern times, i hate all these contempary settings! Maybe he wanted Grand Theft Carriage? ... I think it actually would have some potential. Be Jack Sheppard or Burke or Hare or Dick Turpin or Louis Mandrin... 0 Share this post Link to post
Sharessa Posted July 16, 2010 Gez said:Maybe he wanted Grand Theft Carriage? This? 0 Share this post Link to post
Gez Posted July 16, 2010 1911 would be contemporary as well I think. There are some people who were alive then and who still are now... So, nice try, but it's not old enough to be modern. :) 0 Share this post Link to post
Prince of Darkness Posted July 16, 2010 Kaiser said:I do recommend Condemned. Just don't play the sequel. Oh GOD yes. 0 Share this post Link to post
Captain Red Posted July 17, 2010 I also highly recommend the original Condemned. It's one of a tiny minority of games games that genuinely put me on edge. 0 Share this post Link to post
deathbringer Posted July 17, 2010 Gez said:[/B] Maybe he wanted Grand Theft Carriage? ... I think it actually would have some potential. Be Jack Sheppard or Burke or Hare or Dick Turpin or Louis Mandrin... Erm... yeah. I think it was more along the lines of some (fuckin') gamer thinking "contempary" meant "in the past" when actually it means "at the same time as" so a "contempary setting" would be a game set in modern times. 0 Share this post Link to post
Gez Posted July 17, 2010 And I was being a smartass because, in the historian jargon, modern times are firmly in the past. Something about the American Civil War would be modern times; something about the Russian Civil War would be contemporary (though it may shift from "contemporary" to "modern" within a decade or two). 0 Share this post Link to post
Sharessa Posted July 17, 2010 When I think "modern" as a time period, I think of this. So 1911 would fit right into it. :P 0 Share this post Link to post