NaturalTvventy Posted July 8, 2010 Hey, I'm trying to create my own custom sky from various sources. It's a nice, big, 256x1024 sky. I just tested out this early version, and as you can see my sky is pitch black anyone know why?? Thx, NT 0 Share this post Link to post
hawkwind Posted July 8, 2010 The fact that the texture is sky4 might be the problem. Usually, only sky1-3 is allowed. Also, for a "wrap around" sky, 4 patches are needed and the length should be 4x the height , i.e 1024x128. 0 Share this post Link to post
Graf Zahl Posted July 8, 2010 hawkwind said:The fact that the texture is sky4 might be the problem. Episode 4 == 'SKY4'. Also, this is for ZDoom which allows defining the sky per map. And the rest of what you say may be relevant for Doom.exe but not for ZDoom. Zdoom can handle a 1024x256 patch as sky. Anyway, insufficient information here. Post a WAD containing all the relevant stuff. The problem may be elsewhere. 0 Share this post Link to post
hawkwind Posted July 8, 2010 Graf Zahl said:Episode 4 == 'SKY4'. The OP didn't state it was for Ultimate Doom. I assumed, possibly incorrectly, that it was for doom2. Point taken though. 0 Share this post Link to post
NaturalTvventy Posted July 8, 2010 Yea sorry for the lack of specifics. Frustration post right before bed. Zdoom for the ultimate doom episode 4. I made a test map of the sky for you guys and of course the sky worked fine in it. I think I just need to take the time to figure it out myself. Thx for the replies, NT 0 Share this post Link to post
40oz Posted July 9, 2010 This happened to me one time. I forget what I did to make it happen and I managed to fix it by accident so I don't really know how to help. I am interested to hear if anyone knows what causes that though. 0 Share this post Link to post
NaturalTvventy Posted July 9, 2010 Well I fixed it. Don't know how. Just kind'a kept deleting it and reloading til it worked really. Score. 0 Share this post Link to post