Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
audiodef

HOM bomb

Recommended Posts

I'm getting a HOM on three walls of a map I'm building and I can't see why. DB2 reports no errors. The three walls it's happening on are walls behind which there are very low-ceiling sectors to make it look like a liquid is flowing in/out of the sector the player is in.

I'm stumped about this HOM. I'd appreciate any advice.

Share this post


Link to post

Screenshots and/or a download might help us diagnose the problem. There's not much we can discern from the information you've provided.

Share this post


Link to post

Going away for the weekend. I'll post screen shots or put the map up for download if I haven't solved it by rebuilding those sectors early next week.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×