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HOM bomb

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I'm getting a HOM on three walls of a map I'm building and I can't see why. DB2 reports no errors. The three walls it's happening on are walls behind which there are very low-ceiling sectors to make it look like a liquid is flowing in/out of the sector the player is in.

I'm stumped about this HOM. I'd appreciate any advice.

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Screenshots and/or a download might help us diagnose the problem. There's not much we can discern from the information you've provided.

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Going away for the weekend. I'll post screen shots or put the map up for download if I haven't solved it by rebuilding those sectors early next week.

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