jukenukem4d Posted August 6, 2010 If so, how? If not, I'd like to request this feature please. Shouldn't be too hard to add. =P 0 Share this post Link to post
Gez Posted August 6, 2010 No and don't bother. Similar requests have often been done (e.g. for MAPINFO), and always shot down, because DB2 is a map editor, not a wad manager. 0 Share this post Link to post
jukenukem4d Posted August 6, 2010 Aww. But this is more important than MAPINFO (which would also be a nice addition). This would make testing so much easier. Is there any way to make GZDoom always open DECORATE.txt as well when testing the level through Doom Builder 2? 0 Share this post Link to post
jukenukem4d Posted August 6, 2010 I just realised Doom Builder is open source. Surely someone can modify it to allow DECORATE and MAPINFO. :P 0 Share this post Link to post
Gez Posted August 6, 2010 jukenukem4d said:Aww. But this is more important than MAPINFO (which would also be a nice addition). This would make testing so much easier. Is there any way to make GZDoom always open DECORATE.txt as well when testing the level through Doom Builder 2? MAPINFO would make remotely sens. DECORATE doesn't. Use a wad manager like SLADE3 and just put your decorate text file in the pwad yourself. Sheesh. 0 Share this post Link to post
phi108 Posted August 20, 2010 Many more people since it's getting a big update. Slade 3 will surely be better than XWE and Slumped, and will sometime get a map editor better than Slade, and much better than XWE's. 0 Share this post Link to post