Malinku Posted August 15, 2010 I'm going to be running a speeding mapping session this upcoming Saturday. The session will last 24 hours. The maps in this session will be Deathmatch maps. It will start at 12:00am CST (GMT-6) Info: Maps must be in doom2 or boom format Maps can be of any size Maps can have any theme you can use Erratic Texture Pack along with any stock textures if you need any other info you can also go to #speedmapping on irc.skulltag.net link to compiled pack: http://www.sendspace.com/file/ap6lb8 0 Share this post Link to post
40oz Posted August 16, 2010 A better approach to speedmapping is to not give any information until the day of. At this point i could start mapping right now if I wanted to. 0 Share this post Link to post
Malinku Posted August 16, 2010 40oz said:A better approach to speedmapping is to not give any information until the day of. At this point i could start mapping right now if I wanted to. yea that was not a smart idea (fixed) 0 Share this post Link to post
Jodwin Posted August 16, 2010 Why would you have a bug fixing day? Isn't the point of speed mapping that once the time's out, the map is done for good? 0 Share this post Link to post
Malinku Posted August 16, 2010 Its to fix any major map breaking bugs before I put it on idgames. 0 Share this post Link to post
Sonikku7 Posted August 16, 2010 If a map submitted for a speedmapping session is so broken that it needs more time for bug fixing, just throw it out as a failed entry. 0 Share this post Link to post
Philnemba Posted August 16, 2010 I think I can spare about 2 or 3 hours for your session this upcoming Saturday Malinku ;) 0 Share this post Link to post
Mr. Freeze Posted August 16, 2010 Sign me up. Let me guess, Boom format with default textures? 0 Share this post Link to post
Philnemba Posted August 22, 2010 After nearly a crapload of hours of coming up with nothing I finally made something in about 2-3 slow hours. http://www.speedyshare.com/files/23908441/philspedS21.wad Map name: "Some Gothic Place" music from Castivania: Aria of Sorrow Sad that no one else in Doomworld made a speedmap for this session but I notice in the Skulltag forum that about 3 people made some maps so least its not the only one ^_^ 0 Share this post Link to post
Malinku Posted August 22, 2010 my crappy map http://www.sendspace.com/file/f42xo8 Session is now closed 0 Share this post Link to post
Malinku Posted August 25, 2010 compiled all the maps http://www.sendspace.com/file/ap6lb8 0 Share this post Link to post
Jodwin Posted August 25, 2010 By the way, why is this session 21? Shouldn't it be 25? 0 Share this post Link to post
Malinku Posted August 25, 2010 Its the 21st session that was posted about on the forums. forgot to put in one map http://www.sendspace.com/file/ap6lb8 0 Share this post Link to post
Solarn Posted August 25, 2010 Jodwin said:Speedmapping session 24 Also session 21, session 22 and session 23. 0 Share this post Link to post
Malinku Posted August 25, 2010 I know that. The number is just the 21st first time the topic Speedmapping session was used as a title for a thread on this forum. 0 Share this post Link to post
Philnemba Posted August 25, 2010 Jodwin said:By the way, why is this session 21? Shouldn't it be 25? Technically it shouldn't be since Doomworld Speedmapping sessions are usually single player maps made in 100 mins and NOT in a 24 hour period(like 32in24 for example). Malinku you should rename this to Malinku's speedmapping session 2 like the one you did in December of 09. 0 Share this post Link to post