Andrea Rovenski Posted August 17, 2010 For a message script. I want to freeze the player so s/he doesn't go any where before it's done. 0 Share this post Link to post
Kappes Buur Posted August 17, 2010 http://zdoom.org/wiki/Thing_Deactivate A good example is map01 of cheogsh2.pk3 (for GZDoom) 0 Share this post Link to post
Andrea Rovenski Posted August 17, 2010 So, how would I make it 'freeze' the player, then messages, then 'unfreeze'? 0 Share this post Link to post
Cat God25 Posted August 17, 2010 For a message script so im assuming its ACS :P you could use a script like this: Script 1 (void) { SetPlayerProperty(1, 1, PROP_TOTALLYFROZEN); Print(s:"Hello"); delay(70); Print(s:"Bye"); Delay(70); SetPlayerProperty(1, 0, PROP_TOTALLYFROZEN); } This script when called, will freeze they player, send a message, wait 2 seconds, send another message, wait another 2 seconds then unfreeze the player. is that what you meant? 0 Share this post Link to post