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Andrea Rovenski

How would I change things in a map from another map within the hub?

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You make the switch set a global variable, then when you return to the map, you check if that variable is set and open the door. This can only be done through ACS.

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To expand on what Boris said, you would need to:

1. Have a script in Map01 that opens the door.
2. You'd need to have a switch on Map02 that executes the script, as shown in Boris' example.
3. You'd need a way by which the player can return to Map01 from Map02 (which I presume you already know needs to be done in this type of hub situation.

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