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printz

WinMBF video mode

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Is there a way to salvage WinMBF from its 640x400 window video mode? At that size, and in an window, it's very uncomfortable to play DooM. Am I stuck with an windowed video mode?

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The next release, when I ever get around to it, will have Choco-Doom-like low-level scaling. It's already in place in the SVN repo. I just haven't had time or the motivation to mess with it for a long time.

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I thought it got discontinued, its only purpose being experimental Windows-porting... o_O

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printz said:

I thought it got discontinued, its only purpose being experimental Windows-porting... o_O

Neh, it's just a low-priority, on-again-off-again project.

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