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marshall32

Doom Level Names

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The level name graphics for the intermission screens are CWILV00-31 for Doom 2.
WILV00-38 for Ultimate Doom.

Now changing the text on the automap, that depends on what port you're developing for.

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If it's (G)Zdoom, you'll need a mapinfo lump and/or a Language lump.

To do this open up (G)Zdoom.PK3, and go into the MAPINFO folder and extract the text file that your map/mod/wad is for. (E.g. Doom, Doom 2...)

And the Language lump within the main .PK3.

There are better ways, I'm sure, but this is mine. Hope I helped!

EDIT: Oh yeah, go into the files and change what you want/need to change, then insert them into your .wad.

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http://doom.wikia.com/wiki/MAPINFO

The WILV/CWILV lumps are just images contained in the IWAD. Unless you use some MAPINFO method to tell your port to do otherwise, you'll have to make replacements yourself. You can see them with a lump viewer, such as SLADE3.
http://slade.mancubus.net/

Manhunt21 said:

EDIT: Oh yeah, go into the files and change what you want/need to change, then insert them into your .wad.


Just copy the part that you need to change. You don't need to carry over all the baggage that is in these lumps.

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who from all that i need to change so when i go in the game he just display that i want level name
map E1M1 lookup HUSTR_E1M1
levelnum 1
titlepatch WILV00
next E1M2
secretnext E1M9
sky1 SKY1 0
cluster 1
par 30
sucktime 1
music D_E1M1

who from that all ???

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marshall32 said:

who from all that i need to change so when i go in the game he just display that i want level name
map E1M1 lookup HUSTR_E1M1
levelnum 1
titlepatch WILV00
next E1M2
secretnext E1M9
sky1 SKY1 0
cluster 1
par 30
sucktime 1
music D_E1M1

who from that all ???


lookup HUSTR_E1M1 refers to a predefined string.
titlepatch WILV00 refers to a graphic patch.

Those are the two things you'll want to change.

But this is an old ZDoom-style MAPINFO, and you said you used Doomsday?

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Calm down, do some research. It's not a matter of life and death is it. No need to rush things.

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marshall32 said:

i use doomsday and where is that WILV00-38 :( please explain me peoples

You need to make a picture with your level name, then put it into your WAD/PK3 file, appropriately named.

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Why would you want to open it with it? That's an odd choice of program.

Open jdoom.pk3 with slade instead.

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Think of jdoom.pk3 as jdoom.zip. Open it like you would any .zip file. Extract, for example, doom2.maps.ded . Then using a program like XWE, open your wad and make a new entry DD_DEFNS. Put the info from doom2.maps.ded there and change names and save.

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First, unhide known file extensions.

Then, open jdoom.pk3. Not jdoom.exe, not jdoom.cfg, not jdoom.supercalifragilisticexpialidocious or whatever else there is. And open it with SLADE.

And if you have any more problems, be thorough in your descriptions. Don't say "when i click on Open to open the Jdoom" because it's useless. What program are you using when you do that? It may be MS Access for all I know. What file are you trying to open? "the Jdoom" is not a file. Give the full path and extension.

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