Phade Posted August 29, 2010 Couldnt find anything on the forums about this...Sorry if i missed something Is there an easy way to add extra monsters to your wad? I have XWE, just not sure how to do it. I wanted to add the bruiser demon from Realm667 and a couple others, but i dont want to screw anything up. 0 Share this post Link to post
Mithral_Demon Posted August 29, 2010 XWE-- Open your .wad / map, press some tab with "Merge" command, then pick the Bruiser demon file, okay it, there. To use in Doom Builder, input it's ID (in Decorate Lump in the monster file) in Things and there, it'll may show as a ? but its there in game, just make sure you give it space to do stuff. 0 Share this post Link to post
Kappes Buur Posted August 29, 2010 Even easier is using SlumpEd. Open your map and all the monsters you want to merge, which will all appear in their own tab. Then copy/paste all the lumps from the monster wad into your wad. This will give you immediate visual feedback on what is happening. Once everything is merged properly, then also consider this: Say you have merged three monsters into your pwad, HECTEBUS, SLIMEIMP and CRACKODEMON, then do the following: rename the DECORATE lump for the HECTEBUS to DEC_HECT rename the DECORATE lump for the SLIMEIMP to DEC_SLIM rename the DECORATE lump for the CRACKODEMON to DEC_CRAC create a new lump called DECORATE give it the following contents #include "DEC_HECT" #include "DEC_SLIM" #include "DEC_CRAC" 0 Share this post Link to post
uryu the wind scythe Posted November 25, 2010 here's a SUPER easy way: all you do is take whatever monster in dooms orignal file and put that in a txt file called decorate. after you got say...the baron in this case , you would take all our sprites and input them into your wad , then you would go to said decrate file and re-name all the orignal parts like this SPAWN: BARON A 1 A_BOSSREADY{NOT THE REAL CODE!!!} BARON B 1 A_BOSS SET NOW CHANGE IT TO THIS:{PROVIDED YOU CHARICTOR NAME IS PINKI} SPAWN: PINKI A 1 A_BOSSREADY PINKI A 1 A_BOSS SET all you do is change the first part. the first title. theen , having this done , replace the orignal monsters name it should look like this: BARONOFHELL 8348 something like that. all you need to do is change it to MYACIDMAN 1111{or any number} that is all and that's that.{lol.} 0 Share this post Link to post
Guest DILDOMASTER666 Posted November 25, 2010 Uh how is that easier than the suggestions already posted 0 Share this post Link to post
Graf Zahl Posted November 25, 2010 uryu the wind scythe said:{lol.} LOL indeed... 0 Share this post Link to post
C30N9 Posted November 25, 2010 JUST BE sure to use zdoom... anyway i usually when i add new thing i suggest start with the id 90 because its empty already. 0 Share this post Link to post
uryu the wind scythe Posted November 26, 2010 Fisk said:Uh how is that easier than the suggestions already posted becasue i had to learn all this on my own w/o help of anykind. 0 Share this post Link to post
Gez Posted November 26, 2010 uryu the wind scythe said:becasue i had to learn all this on my own w/o help of anykind. I take offense to that. 0 Share this post Link to post