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printz

Old vanilla map I made

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Here's a vanilla Doom 1 wad I made three years ago. It was supposed to be part of an episode, but my ideas ran out by E1M2. It was the only level I managed to start thinking about in the morning, and finish by evening. I guess you should try it out, because I like how it looks, even though it's not large enough to be worth uploading to /idgames.

Screenshot:


Download:
http://files.drdteam.org/index.php/files/get/_1r8nqw3ky/vault11.zip

Note:
Even though it's a vanilla Doom map, be warned. Both PrBoom+ and ZDoom work right without any compatibility settings, but Eternity has a weird bug. Sector with Tag 12 lowers its floor as well, despite the linedef telling it to only raise the ceiling.

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printz said:

but Eternity has a weird bug. Sector with Tag 12 lowers its floor as well, despite the linedef telling it to only raise the ceiling.


Ever thought about notifying Quasar about that? Developers seldom fix bugs they don't know about.

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