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Floating arch-vile

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In 0.7 I see we have a new arch-vile (red skeleton).
Is he supposed to float (jump?) into mid air in some frames, or is that a sprite position error in wadinfo.txt ??
See MAP13, difficulty 4, control room with computer and blue-key doors.

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The sprite is still a placeholder. There is no attack frame so the jumping is all there is to determine when it is attacking. Actually I am not sure why it jumps, but its jumping is useful currently.

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