Fuzzball Posted January 13, 2011 Hey I made a door...a BIGDOOR! Comes in non-UAC flavour too~ traversd said:The doors with the recolored COMPBLUE look neat. One without the COMPBLUE (a transparent middle) would give the option to put a translucent texture in the middle of a door for clear or coloured glass as well. Travers You mean like this? 0 Share this post Link to post
Fuzzball Posted January 13, 2011 Made a start on those lights too, here we have yellow. 0 Share this post Link to post
Fuzzball Posted January 13, 2011 ...and for the sake of completion (and for those who do not use Skulltag) 0 Share this post Link to post
Karnizero Posted January 18, 2011 Some Japanese and Chinesse looking patches I did: Look Here 0 Share this post Link to post
Fuzzball Posted January 19, 2011 Not sure why you had to post 'em here in my thread but oh well..** They look nice still~ These light textures, would any of you find them useful in a texture pack just for LITE variations? Considering it that's all.. 0 Share this post Link to post
Karnizero Posted January 19, 2011 FuzzballFox said:Not sure why you had to post 'em here in my thread but oh well..** They look nice still~ These light textures, would any of you find them useful in a texture pack just for LITE variations? Considering it that's all.. Well since DooMad also posted his textures, I think you wouldn't mind if i post mine... I will move them to a separate thread. 0 Share this post Link to post
Fuzzball Posted January 19, 2011 They were posted I think because someone asked about them~ Not to worry, thank's for moving though, if you have your own topic you can post all you like then~ :3 0 Share this post Link to post
Fuzzball Posted January 20, 2011 Just finished this, there are a few more variations and now they ae in delicious pink too~ Uploaded to the forums over at 667 too~ C: (The wad is in the link) EDIT: UPDATED TO INCLUDE MORE COLOURS! :D 0 Share this post Link to post
JohnTuttle Posted January 20, 2011 I like these. Any chance on a COMPYELLOW to go with the standard blue? I have a red one I made awhile back but never finished a yellow one. 0 Share this post Link to post
esselfortium Posted January 20, 2011 JohnTuttle said:I like these. Any chance on a COMPYELLOW to go with the standard blue? I have a red one I made awhile back but never finished a yellow one. Have you checked NiGHTMARE's "Recolored Doom" texture pack? It includes COMPBLUE variants in red, green, yellow, orange, and gray. 0 Share this post Link to post
EarthQuake Posted January 31, 2011 Heh, been makin' textures again, but to avoid pimping too much of my own stuff, I'll start off with a Fuzzball edit: (You missed a few dirty spots. Cleaned em up for ya.) I also found an interesting texture in the Doom beta: It seems this is what Id used to make the gray stone flat. Here, I was trying to make a mapper-friendly version of the horizontal Doom II wood: Sorta came out like a charred/cracked wood, but looks nice nonetheless. And more random stuff: Hopefully you don't mind me bumping your thread with my own shit, but I didn't think a handful of textures justified a new one. Like always, free use/mod for credit. 0 Share this post Link to post
EarthQuake Posted January 31, 2011 Some dirtied Doom beta signs: And a blue light that goes nicely with the blue carpet flat: Some better step/lift flats: 0 Share this post Link to post
Fuzzball Posted February 1, 2011 I don't mind too much mainly because I've been looking for that cleaned up door for ages! :D I wanted to make a COMP version of it that's why~ 0 Share this post Link to post
EarthQuake Posted February 2, 2011 Cleaned up "techless" IOS skull switch. Could possibly be used for some new marble textures, sorta like how I did the IOS itself. Edit: Better than marble... 0 Share this post Link to post
FLiP Posted June 24, 2011 Since there is no apparent button or lever on this glory hole-esque texture, it should have very small text on it somewhere that reads "Insert <illegible> Here". A sad attempt by the demonic hordes of cutting off doomguys bloodline once and for all. http://i87.photobucket.com/albums/k149/FuzzballFox/NEW_0_SWFC1.png Plus bump... nice classic textures. 0 Share this post Link to post
Fuzzball Posted October 24, 2013 I know it's been a while but... Have a Vanilla sky for you can use! Took an old sky texture, added the moon and a bit of shading, then draw the mountains under it! 256x128 and using Doom palette ready to go! 0 Share this post Link to post
Springy Posted October 24, 2013 Very well done in my opinion (I have yet to test it in editing though). I may have to snatch this up for my WIP GZDoom map if I ever get back to work on it, I will of course include credit. 0 Share this post Link to post
Fuzzball Posted October 24, 2013 Ah if you want it for GZDoom I have the original file if you want it! More shades then~ 0 Share this post Link to post
odysseyofnoises Posted January 3, 2014 Good stuff... many of the textures in this thread look pretty cool. I think I'll import lots of these for an upcoming map09. 0 Share this post Link to post
CorSair Posted January 3, 2014 That sky texture looks pretty neat. Is there full 360 skybox set, by any chance? Or is it just this one? 0 Share this post Link to post
Fuzzball Posted January 4, 2014 CorSair said:That sky texture looks pretty neat. Is there full 360 skybox set, by any chance? Or is it just this one? Just the one I'm afraid 0 Share this post Link to post